Carigamers

Gaming => Clan Announcements and Challenges => Topic started by: Q on January 21, 2008, 01:08:45 AM

Title: Q's Quest
Post by: Q on January 21, 2008, 01:08:45 AM
Hey folks. It's more of a proposition, really. I was just going to record some cool arcade clips and call that George but I was wondering if you peeps would like to be part of a vid featuring local gamers on the whole, Arcade and Console. I've got no problem bringing all footage for your perusal. You'll obviously want the assurance that you'll be part of something good. After putting names to faces at Java, my opinion of console gamers underwent a significant change. I fought Imperial just Saturday night and it was GOOD, I just didn't know him as Imperial.

Even if you guys decide not to, it's cool. At least now I'm better acquainted with the level of skill I've heard so much about. I might even make the complete switch to console gaming. (I NEVER DREAMED I'd even think those words.)

You guys are the real deal after all. I actually have a lot of hope for gaming now. You guys are as genuinely skilled in your arenas as I am in mine. MUCH respect.


BTW, here is the SvC Chaos combo I had with Akuma on my camera (the last half of it anyway). The whole combo is 100% damage. Not bad for a one-trick pony, eh Imperial? lol
http://www.youtube.com/watch?v=z1wWJXwzgI4


It was GREAT coming to Java. I hope to meet the rest of the crew soon.



Peace, strength and respect;
Q.
Title: Re: Q's Quest
Post by: TriniXaeno on January 21, 2008, 08:51:21 AM
lol, you bring tears to my eyes Q. It's times like this that we live for.

The very reason for which the org was created.

Liking the sound of that Q's quest project.

Ferret out all the fighters and make them public enemies. Post them up as "most wanted" everywhere. lol

You cross paths with Akuma, Mengsk and Shepperd yet?
Title: Re: Q's Quest
Post by: rb on January 21, 2008, 08:59:52 AM
lol @ mengsk
Title: Re: Q's Quest
Post by: TriniXaeno on January 21, 2008, 09:32:35 AM
lol @ rb.

Q, you willing to try taking on some of the top men in Tekken as well for this tour?
Title: Re: Q's Quest
Post by: Q on January 21, 2008, 10:52:30 AM
I'm not really a Tekken fan or fighter but I've no problem recording the best for this flick. I give where it's due whether I like/dislike the game or even the player. Once it's on fire, BLAZE IT and I'll record it!!!

I've even got a Trini gamer in Sweden on my contact list for YouTube and he's PSYCHED about it.

Even if you guys got footage you want to use, bring it. I FUH DAT!!!

I don't think I met any of those names yet, NGW but hey... We've got time. lol
Title: Re: Q's Quest
Post by: TriniXaeno on January 21, 2008, 11:34:30 AM
that's the spirit, year now start.

footage iwmc.
Title: Re: Q's Quest
Post by: whiplash on January 21, 2008, 12:27:29 PM
U cud start next sat at playmax for some mvc2 footage.
Title: Re: Q's Quest
Post by: Q on January 21, 2008, 02:31:19 PM
Where's Playmax? Are the fighters extraordinary? We need top notch footage if we want to make this worthy of the global stage. I'll be at work on Saturday but if it's in POS, I could pass by during my lunch hour. Anywhere east of POS will be out for me but someone else could do it perhaps... Once the recording is usable, it shouldn't be a problem.
Title: Re: Q's Quest
Post by: whiplash on January 21, 2008, 02:42:00 PM
Me and Roopie are doing battle with neo and maybe Rb which is in chaguanas.I guess u cant make it then.
We all are fairly good.
Title: Re: Q's Quest
Post by: New Era Outlaw on January 21, 2008, 02:44:36 PM
lol @ mengsk

Heh. I remember how blue mad he used to get me in MvC1. Endless talks for so.

Now?
Heh, heh......LICKS FOR HE!!

Speaking of which, I'm looking to create some footage, also.
Sadly, the capture device for my PC scrambles the damn feed, and I can't get access to the VCR in the back (it's connected to a whole lot of equipment, and, needless to say, getting it out of there is definitely out of the question.)

Does anybody have any ideas?


EDIT: Hey, whiplash....you're still up for this Saturday, right?
Title: Re: Q's Quest
Post by: Q on January 21, 2008, 04:28:56 PM
I was at Java Sunday gone and there were at least 3 GATT members with DigiCams. Worry not, NEO. The technology is there. I'm sure somebody will have a DigiCam. If ppl really want to do something, means and ways will avail themselves. All you need is the will to persevere.
Title: Re: Q's Quest
Post by: TriniXaeno on January 21, 2008, 06:26:42 PM
Yeah, we got our own DigiCam for the cause since the formation of the last tournament team.

A Canon S2IS 5mp 12x optical zoom with image stabilization.

It does some mean video recordings with decent audio. 640x480 @ 30fps

Has served us well in the past and should do fine for some Q's quest footage.

Neo, it's dead easy to drop the videos straight from the camera to any windows xp / vista pc using a standard usb mini cable (provided)

It is available any time you like.

perseverance iwmc
Title: Re: Q's Quest
Post by: New Era Outlaw on January 21, 2008, 07:39:27 PM
Can it record directly from a TV feed?
I seriously don't want to resort to having this filmed over somebody's shoulder. That would suck.
Title: Re: Q's Quest
Post by: TriniXaeno on January 21, 2008, 09:11:24 PM
No sir it cannot, this is more for quick recording on a dime.

worked a treat when last used but your mileage may vary.
Title: Re: Q's Quest
Post by: Q on January 21, 2008, 10:58:59 PM
Actually, depending on the zoom and res of the cam, recording over-the-shoulder isn't as crappy as it sounds. That's how I made my arcade vids. Someone I trust records the match while I execute the technique and voila - Instant preservation of skills.

BTW... At the risk of apparent ineptitude, I have to ask - What's "iwmc"?
Title: Re: Q's Quest
Post by: TriniXaeno on January 21, 2008, 11:05:47 PM
my sentiments exactly re: use of camera

as for the abbreviation:

iwmc = in we mudders cupboard/cornhusk/confetti/<insert word of your choice here>

common variations: iymc, idmc, immc, wtmc, de mc, mcmcmc



Title: Re: Q's Quest
Post by: Q on January 22, 2008, 12:13:49 AM
lol Thank you VERY much.
Title: Re: Q's Quest
Post by: Ultima on January 24, 2008, 06:07:15 PM
Not that I particularly care, since it's SvC and all, but how can you claim that Akuma MAX combo is 100% damage when all you see it doing is 70%? If you're going to claim something is 100% damage, then you need to show it doing 100% damage.
Title: Re: Q's Quest
Post by: Imperial_X on January 25, 2008, 12:49:35 AM
Now getting a little look at the thread here. 

LOL x forty-twelve @ mengsk

Akuma is unavailable and I hear Sheppard is beasting on Tekken DR. 

I'd have no problem submitting anything I've done toward the project but I think you (Q) miss the essence of certain things I tried to make you aware of.
Title: Re: Q's Quest
Post by: TriniXaeno on January 25, 2008, 07:38:38 AM
speaking of Tekken DR.

Q, you need to add Graeme to that list. He's another GATT champion player. Mean in Tekken and meaner in Soul Calibur.
Title: Re: Q's Quest
Post by: Q on January 25, 2008, 07:01:21 PM
I'm aware Imperial that we aren't the world's top dogs. My intent is simply to show what we can do. Not the best in the world, just the best from here.

Ultima, show me a board in T&T that is actually WORKING and I'd be MORE THAN HAPPY to record it. Other than Back to Basics on George St. corner (now closed), there is NO other good Chaos board in this country. Believe me... I'm checking (Of course if you know of one, spread the word). That's what prompted my retirement from Chaos. I decided to leave it after I mastered that combo. The only person who could CLEARLY beat me in Chaos was Plugs... My teacher.

That's why I'm looking at the console scene now. This "not-working joystick" business is getting on my nerves.
Title: Re: Q's Quest
Post by: Ultima on January 26, 2008, 12:12:19 AM
Sorry, dunno about working SvC boards, since SvC working properly is still rubbish. This is *SvC* we're talking about here, the worst fighting game to be released in the past 10 years.

Though if you're going to leave the game after mastering a combo, why not master an actual useful combo like Geese's ground infinite to MAX combo or Zero's jumping infinite? At least those break the game. That combo for Akuma is rather meh (as is Akuma on the whole) .
Title: Re: Q's Quest
Post by: Q on January 26, 2008, 02:51:44 PM
I HAVE to disagree Ultima. The last half alone is an easy setup i.e. Uppercut = DEATH. The whole thing is VERY practical with the quickness of the uppercut and the ability to skillfully combo a Raging Demon. That's why they sabotaged Akuma in that he builds up his super meter VERY slowly. I'll put it this way: In my Chaos hey-day (when I was younger, faster and interested), NOBODY stayed on the ground for more than 2 seconds at a time against my Akuma. His basic Raging Demon combo, his Max Demon combo, they were known and FEARED. Akuma was GREATLY underestimated in SvC and I proved it everyday in Back to Basics. BTW, thanx for your time, patience and tutelage, Plugs.

As for Geese, he's RIDICULOUSLY overpowered in SvC (Not that I mind  :awesome:). It got to the point where I stopped playing Geese just to avoid total pwnage of everybody and still have some fun. His Max combo was NOTHING to master. I even use to finish the Max with a Raging Storm or the grab super instead of the usual finish. It was a toy I greatly enjoyed. Only Plugs (Analyst) could've beat my Geese with his Orochi Iori.

Akuma's combo was just more challenging to master, that's all. I'll upload the other clips sometime but the Shun Goku Satsu is AMAZINGLY easy to set up. I'll prove it when I upload it.
SHOUSH!!!
Title: Re: Q's Quest
Post by: rb on January 26, 2008, 03:26:55 PM
I remember back when SVC came out me and boxlunch (killa) took a week and broke the game down, by the end of week between us both we could have done a kickass combo video as we had well over 20 100% combos. My terry combo eventually made it to a cyberfanatix combo video :D

KOF98 is getting a PS2 release I'll be pushing it on a small tournament scene when it does :D:D:D
Title: Re: Q's Quest
Post by: Ultima on January 26, 2008, 04:17:12 PM
Demon combo only works once per match though. Plus, I'm sure if I looked I could find dozens of 100% MAX combos. Hell, even Hugo has one, and he's awful.

Meanwhile, Geese, Zero, can kill you at any time without meter, any where. Guile and Chun-li too, to a lesser extent.

I'm sure you used to win a lot with Akuma, but that's probably more a case of you beating up people worse than you, not Akuma being that good.

Title: Re: Q's Quest
Post by: Q on January 26, 2008, 07:22:40 PM
True, Ultima. I myself have seen many but while some were extremely difficult to perform on stick, the others were just cosmetic and borderline impossible. Besides, once per match is all you need once you have other tricks up your sleeve (which I did/do). The REAL difference is with Geese and Zero, it's almost effortless, especially Geese. You have almost NO WORK to do.

Zero runs the risk of being predictable, even with all those moves. He has a VERY cheap "Blowfish" stick in the corner but whatever works, I guess... And unless the opponent can safe-roll, his Exceed is GUARANTEED once you can pull it off flawlessly. Ppl learned to safe-roll by force when I played Zero.

Geese, well... 7-9 good hits and STARS, the Raging Storm is a 360 degree offensive Shield and once Geese traps a non-teleporting enemy in a corner, the dignified thing to do is to walk away. His cancel combo demoralises all recipients (helplessness can do that to your psyche), his Exceed is easy to set up AND picks ppl up from the floor (WTF), he's got an annoying crossup jab ("neck" LK) and to add insult to injury, the bastard picks you up from the floor by your throat for another faceplant. That's why I stopped playing Geese... It was too easy and DISRESPECTFUL. lol

Akuma was just more of a challenge to use. Hugo isn't that bad, BTW. He's VERY fast. His grab range isn't as good as, say, Tessa's but he's VERY quick.

rb, KOF 98?!? DAT IS GAME, BOI!!! I have to shake off to much rust to jump in a Tournie. I fought a Chinese guy the other day and he was GOOD. *Is it just me or do the Chinese really like Iori?*

THOSE were good times. Goro, Yashiro, Yamazaki, Terry, Rugal, Saisyu, Shingo... The list rages on. Now I'm nostalgic.
Title: Re: Q's Quest
Post by: rb on January 26, 2008, 08:35:37 PM
GGPO (http://ggpo.net) has made it possible for me to fight all kinda ppl lately.

It's not that they really like Iori per say, Iori is just that damn good, hell everyone learns Iori sometime or the other. Goro and Yashiro are also top in 98. There's an arcade in chag that has a machine thats always working (the owner keeps his stuff well and also plays KOF with his patrons, really cool dude) and has steady competition.
Title: Re: Q's Quest
Post by: New Era Outlaw on January 26, 2008, 10:04:42 PM
Zero's infinite, I'd have to admit, is nothing short of ridiculous.
In a corner, jump, spinning rod, repeat.

A shame I can't do that on arcade, though (my wrist can't take wringing so many DPs, sadly.)
Even without the infinite, though, Zero can zone pretty well, especially with Cyber Elves. Plus, his super has two variations, both high and low, so you can really cause some sweet mix-up games with him as well.
Title: Re: Q's Quest
Post by: Ultima on January 26, 2008, 10:29:15 PM
In my limited experience, Zero needs only a fraction of his arsenal to actually kill people. His infinite is actually a bonus, since the real annoyance is the fact that he has a projectile that has maybe half the recovery time of XSF Cyclops, meaning you can never ever punish him for using it. That, and with the mines he drops he can gain back 50% life any time he feels like it (only once per match IIRC, but still, on top of all the other crap he can pull, it's outrageous). That and Geese's "I found this infinite after playing him for 5 minutes" crap, shows what happens when you don't beta test secret characters.

GOd. Why are we talking about SvC again? This is a game that most serious players stopped playing after two weeks because it was so broken and horrible. >:|
Title: Re: Q's Quest
Post by: New Era Outlaw on January 26, 2008, 10:37:45 PM
GOd. Why are we talking about SvC again? This is a game that most serious players stopped playing after two weeks because it was so broken and horrible. >:|

Well, self-torture makes ya smart, ya know.

Actually, Zero has a move where he can gain back life without nuking your Excel- namely, the Nurse Elf. I can't remember if you can get out of that manually, or you have to wait until the move is finished. Either way, I don't really use it...the startup is horrid.

Quote
he has a projectile that has maybe half the recovery time of XSF Cyclops, meaning you can never ever punish him for using it.

Perhaps, but, oddly enough, hitting him while he's charging for it means that he loses the charge (unlike Mega Man, who keeps it even if you launch an iron boot to his nads.) But, like I said, he's a great zoner. That move is one of the reasons why. (A shame he can't chip with the shot so much, but I suppose if it did, that would make Zero even more unbearable to fight.)


EDIT: You know what...just for kicks, we should sweat this game sometime. So we can all have a good laugh off of it and have one more wacky story to tell our grandkids when we're like a ba-zillion years old and absolutely no bladder control.

"...and that's when I killed him with Zero's infinite. Hee, hee, heee......oh crap, I just soiled myself. Nurse!"
Title: Re: Q's Quest
Post by: Q on January 27, 2008, 12:34:20 AM
lol @ NURSE!!!

Sounds like a gas. Why not?


*Just had a senior moment. NEO makes bladder control jokes and I said "GAS". I apologize.*
Title: Re: Q's Quest
Post by: Ultima on January 27, 2008, 02:45:22 PM
I'm not a sadomasochist, so you won't catch me playing SvC. The only characters I'd be marginally interested in (M.Bison and Hugo) are god awful (did you know that Hugo cannot hit any crouching characters with his jumping attacks except jumping B? The rest all whiff!).

Zero didn't need to charge his buster. Just shooting the little pellet was enough to completely control the space in front of him.
Title: Re: Q's Quest
Post by: Q on January 27, 2008, 11:44:27 PM
True, Ultima, and the lag is almost NIL. They really did send Bison to hell, though. He's the one character I gave up on completely and it takes A LOT for me to write off a character.
Title: Re: Q's Quest
Post by: whiplash on January 28, 2008, 08:48:49 AM
ftr i like svc.whatever........   There are really good no  great players at playmax in arima.. The best geese and akuma is there. U WILL see 1005's there. if u luck.Level of skill is insane.
Title: Re: Q's Quest
Post by: Imperial_X on January 28, 2008, 10:45:37 AM
SvC ---> level of difficulty and skill required to be a monster ---> MINIMAL

It wouldn't take much for anyone to look unbeatable.  To the unknowing eye, it could possibly look like skill.  That's the awfully sad part.  It's sad when old games like hyper beat out a lot of newer games like SvC and CFJ for gameplay.

It's sad to see how many people buy into the hype and don't know better.  Seems like someone will have to make the game unplayable to them for everyone to give it up.  If I was a bit younger, had more free time and actually gave a shit then I'd volunteer my soul for the fifteen torturous minutes of training it would take for me to be a god at the game.
Title: Re: Q's Quest
Post by: Q on January 28, 2008, 12:46:28 PM
No whiplash. Don't get crossed up. Almost all that Arima has right now in Chaos was regurgitated by ME. There was NOBODY who could've played Chaos until I started training Marvin (short, shaven-headed guy) and Ravi (Indian dude who sells coins). I could tell you to a "T" what Arima has right now. Stop me when I'm wrong:

The current Geese is unoriginal (Tall, indian youth-man), the Akumas are too busy spamming Gou Zankuus (air magics), jabbing and running away to do anything skillful (Short youth-man with canerows specifically) and the ONE good Akuma that shows ANYTHING remotely skill-based (Tallish, dark guy with canerows) learnt a lot from me. I just gave him a start. I trusted him enough to learn more on his own and he has done pretty okay.

The only person to come on the scene who didn't get a page from my book was a Ryu (dude with one leg) and he's a SF EX2 Plus player so he's just a Ryu fan quoting from another game entirely. SvC Arima has NEXT TO NOTHING. Take it from the guy who laid the first stone when he says you don't have a castle. That guy is me.

I'm no Chaos god anymore but I know what I built and left behind in Passions and it WASN'T an empire. You guys wouldn't last a match against the POS Chaos warlords and that was YEARS ago. Back to Basics arcade has since closed down. Allyuh now start.

Why do you think I always invited Marvin to come to town and fight? Without him, Ravi and a couple Ryus, Arima Chaos would be more barren than a honey jar at Winnie the Pooh's house. Meditate on that.

*EDIT*
There is another Ryu... A tall brown-skinned guy. He came with a friend to Java once... And when I say skillful, I mean in terms of execution on stick, considering that THEY STILL HAVE YET TO BUY PARTS FUH DE BLASTED BOARD.

Am I wrong yet?
Title: Re: Q's Quest
Post by: whiplash on January 28, 2008, 01:55:06 PM
Ravi is meh boi!!!!.. U TRAIN HIM????  WTF?????!!!!!!!!! U must really be a god then in that game.(Adding a chankra)
What name he knows u by?...... U interested in some tekken tag footage?
Title: Re: Q's Quest
Post by: Imperial_X on January 28, 2008, 02:16:19 PM
My eyes are bleeding. 
Title: Re: Q's Quest
Post by: Q on January 28, 2008, 04:50:14 PM
lmaO @ Imperial's exsanguinating occular orifices. (Big words are fun.)  :awesome:
I know we aren't the best worldwide, Imperial, but you have had the chance to show what you can do i.e. your video exploits. I believe it's a chance everyone should have, once they know they have something awesome to bring to the table. Dry your weeping/bleeding eyes. lol
*I never did ask why you dislike SvC so much... Why is it? Just curious.*

That was once upon a time, whiplash. I only play Akuma now, trying to record one more combo. I also try to stay nameless in Arima but I think Marvin knows my real name.

I wouldn't mind some Tekken Tag footage... Once the players are above par. I wouldn't know, I'm not a HUGE Tekken fan but once it's good, GREAT. Bring it. Just last week I caught some Super SF and some Hyper SF matches in St. James. I forgot what a bastard Akuma was in Super SF.

BTW Imperial... There's a lot more science to Chaos than meets the eye. There aren't many other games in which you can actively control not just your Super bar, but sabotage your enemy's... If any. It's no "Accent Core" but it's not Tetris either.
Title: Re: Q's Quest
Post by: TriniXaeno on January 28, 2008, 07:59:03 PM
bwtmc....don't be hating on tetris
Title: Re: Q's Quest
Post by: Q on January 28, 2008, 10:05:12 PM
NO, NO, NO fadda... NOBODY hating on Tetris here. Don't misconstrue. UTMOST respect for the Classics:

Tetris
Mario 1/Duck Hunt
Sonic
Donkey Kong (The original, the one Mario got spun off from and YES, Mario IS a spinoff)
Rad Racer
Ninja Gaiden for NES

*sighs* Too many to call...
Title: Re: Q's Quest
Post by: whiplash on January 29, 2008, 08:21:44 AM
i think he made a joke
Title: Re: Q's Quest
Post by: Imperial_X on January 29, 2008, 10:07:50 AM
*I never did ask why you dislike SvC so much... Why is it? Just curious.*

 Just last week I caught some Super SF and some Hyper SF matches in St. James. I forgot what a bastard Akuma was in Super SF.

BTW Imperial... There's a lot more science to Chaos than meets the eye. There aren't many other games in which you can actively control not just your Super bar, but sabotage your enemy's... If any. It's no "Accent Core" but it's not Tetris either.

Why I hate SvC written by me.  Chapters 1-15 ==> Scroll up.

Akuma is banned character in Super Turbo.  If you're playing him or looking at people playing with him and looking at the display as if it had anything to do with skill, then obviously SvC is for you.

You can control your super bar and sabotage your opponent's super bar in

Super Turbo 2
Capcom Vs SNK 1&2
Any Guilty Gear
Melty Blood
Samurai Shodown 2&3& I think you can do it in 4 but I haven't tested it
Rumble Fish

The bottom line of all this is that if there's a lot of science to a pile of shit, at the end of all your "ologies" you will be left with a pile of well studied shit.

And again I say that you miss the essence of things I tried to show you.  I know we aren't the best worldwide, that much is certain.  It's another thing to try to make a name for yourself in something the world moreover, does not care about.  You have to update yourself man.  Trinidad is probably one of the few countries in the world that still play hyper.  The oldest thing being played on tournament level is Super Turbo 2.

But then again, if you play for fun I can't blame you at all.  Just don't expect to get anywhere with it really.  I'm planning on going to VxG this year in St. Maarten and my advice to anyone interested in serious competition on Caribbean and international level is to get with the times.

For the record as well, I haven't even begun to do anything worthwhile on video yet.  I've been granted an opportunity but everything on my youtube profile isn't anywhere close to an accurate representation of what I have come up with over the years.
Title: Re: Q's Quest
Post by: rb on January 29, 2008, 10:46:33 AM
sadly no VXG this year , well at least no announced as yet.

re: SVC

the rest of the world shit all over SVC, hell even mexico where boards are cheap they don't play it, and mexico is HARD SNK territory. If you can find 5 high level SVC matches online you could find alot.

re - Stuff being played everywhere else, here's a list. Compare it to what we play down here and see how far behind we are.

Marvel vs Capcom 2
Street Fighter 3 3rd Strike
Tekken 5 DR/Tekken 6
Capcom vs SNK 2
Guilty Gear Accent Core
Virtua Fighter 5
Super Street Fighter 2 Turbo/HSF2
King of Fighters 98
King of Fighters XI
Neo Geo Battle Coliseum
Melty Blood Act Cadenza v.B2
Arcana Heart (i have this ISO on my hd months now and aint burn it...)

forgot Hokuto No Ken...god bless that broken ass game.
Title: Re: Q's Quest
Post by: Q on January 29, 2008, 12:54:20 PM
1.But then again, if you play for fun I can't blame you at all.  2.Just don't expect to get anywhere with it really.  3.I'm planning on going to VxG this year in St. Maarten and my advice to anyone interested in serious competition on Caribbean and international level is to get with the times.

1. I do... Don't you? Doesn't everybody else? o_O
2. Well... Why not? Where then do you expect to go? o_O
3. What's VxG?

Akuma is banned character in Super Turbo.  If you're playing him or looking at people playing with him and looking at the display as if it had anything to do with skill, then obviously SvC is for you.

(WTF??? I said that?)

You can control your super bar and sabotage your opponent's super bar in

a. Super Turbo 2
b. Capcom Vs SNK 1&2
c. Any Guilty Gear
d. Melty Blood
e. Samurai Shodown 2&3& I think you can do it in 4 but I haven't tested it
f. Rumble Fish

No, I didn't say Akuma was skilled. I believe my words were "cheap bastard". I saw it with my own two eyes how nasty he is. As for Super bars, I haven't checked out a and d yet. Got bored with f in South. I only recently picked up c (trying GGX in the mall now and then) but HOW do you sabotage your enemy's bar in b and e? I doubt it. Not saying you're wrong, I just doubt it.

I'll be sure to check out "Why I hate SvC" though. I think it would explain a lot. O_o


1.If you can find 5 high level SVC matches online you could find alot.

True enough, that's why I decided to upload some stuff. Does the world really hate SvC that much? I really have to read Imperial's write on it.

As for rb's list:

Marvel vs Capcom 2 - Only a couple chars in it shine for me, honestly. I prefer MvC1.
Street Fighter 3 3rd Strike - VERY different from 2I, some adjustment required.
Tekken 5 DR/Tekken 6 - Never really observe it but it's here somewhere...
Capcom vs SNK 2 - Imperial's performance is the best I've seen locally but I hate what they did to the SNK chars in this game.
Guilty Gear Accent Core - Slowly but surely I'll get to this. I started GGX in the mall Sunday.
Virtua Fighter 5 - Looks good but haven't seen it locally.
Super Street Fighter 2 Turbo/HSF2 - Nun needs be said.
King of Fighters 98 - Still exists but the boards are SH******************T!!!
King of Fighters XI - Seen it but wasn't drawn to it, idunno...
Neo Geo Battle Coliseum - The first time I played this in South, I slew 6 ppl and Mizuchi/Orochi (WTF-ever) was uber-cheap. That probably turned me off.
Melty Blood Act Cadenza v.B2 - I've only seen these chars in MUGEN but I'd love to check it out.
Arcana Heart - ... What? O_o


Well, I am here to expand my horizons. I guess it all comes down to where you intend to go as a gamer. I'm all for YouTube uploads, shits-and-giggles and old war stories but there's obviously more.

My sole exposure to gaming was arcade exposure. So... Educate me. What else is there for me to learn here? Especially you, Imperial... Where do you see yourself going as a gamer? What's the point your gaming? Not that I assume you don't have one, mind you. Just curious. What do you play for?

*EDIT*
Feeling a wee bit thick after trying to find Imperial's SVC write... X-(
Title: Re: Q's Quest
Post by: Ultima on January 29, 2008, 10:30:19 PM
Arcana Heart is for pedos lol.

As I said, SvC is the worst fighting game released in the past ten years. There has NEVER been a game that got written off as fast as this one. Never. Even CFJ, which had everyone LOLing at the terrible mismatches sprites, got more play time (actually IMperial, CFJ isn't that bad a game; it's just soulless and horribly dull to play by yourself). SvC is the game that made CvS1 look like a masterpiece! And I can't stand CvS1! I only talk about SvC to laugh at how horrible it is.

I still don't know why rubbish games like Second Impact, SvC and CvS1 can be found so often here when there are much superior versions (well, for 2I and CvS1 anyway) available.

NGBC, BTW, is SvC done right.

QUery: How exactly do you control/"sabotage" your opponent's super bar in SvC, ST, Samurai Shodown, CvS1, GG, etc.? The only examples I can think of are taunting your opponent in CvS2 (adds to opponent's super bar, which has very limited use) and Baiken being able to seal off super moves in GGXX.

re: Tetris

Invisible Tetris (http://www.youtube.com/watch?v=jwC544Z37qo). o_O
Title: Re: Q's Quest
Post by: rb on January 29, 2008, 10:41:05 PM
i've been wondering the same, unless you're forcing them to guard cancel front step or offensive guard(the C+D thing from kof). In ggxx i'd guess burst baiting and faultless defense...
Title: Re: Q's Quest
Post by: Imperial_X on January 29, 2008, 11:25:57 PM
In Samsho 2 and 3 there is a glitch where you can get your opponents supers to go back to nil with the use of a bomb.

And yes, you're correct about the baiken thing.  She can lock off your specials and supers.  Negative penalties from defending insane rushdown drains your super to nil.

In CvS2, I think had you played against that one particular K groove guy I did in south, you wouldn't think the use of taunting so limited Ultima, especially when one of your characters is about to die against another character with almost full rage,  you character coming in will thank you a whole lot.

ST it's a bit more straightforward but it's just plain ole effective rushdown man.  You can't build bar if you're dead.  Other than that, there are some characters who absolutely find it hard to build bar in certain match ups.

Gaming right now is a hobby I'm very passionate about.  I aim to try my hand at EVO come some silly year where time affords itself.  I'm all for getting out on the international scene and testing myself against some of the stalwarts of gaming today.  If I make friends in the process then fine.  If I make enemies, then better yet.  I had the opportunity to go to Japan the other day but I turned it down though as I didn't think I was prepared on any level for that trip. 

And yes, very often, against an opponent who is thinking and playing, I end up playing games for shits and giggles.  Nothing gets me going like somebody intentionally messing with my brain.  I get that way fighting solid Eddie players in Accent Core.  At that point you either see me crash and burn or  pull of some of the most brilliant shit you've ever seen.  That's when I have fun.  Playing against people who hate grabbing is rotting my brain out
Title: Re: Q's Quest
Post by: Q on January 29, 2008, 11:55:26 PM
Well *putting on glasses, lab coat and laser pointer*, the point of that depends on what your strategy is. You can control your Super bar by whiffing grabs. When you miss a grab, you deplete some of your super. By doing this on purpose, you manage the risk of building your MAXIMUM too quickly. If your style is combo based, you'd build your bar to the verge of MAXIMUM so that when you catch your opponent in your combo, your first few hits will fill it up and push it over so you can then maximise the length of the bar for a big-ass cancel combo if your char provides for such eg Iori, Akuma, Terry etc.
The counter measure for this is the quick taunt *fixing glasses*. If your char can cancel its taunt (not all of them can or do so very quickly), you can push your opponent's bar over the edge without exposing yourself too much eg Geese can cancel his taunt VERY quickly. You therefore force your opponent's hand and destroy his hopes of maximising his bar on your unfortunate backside. That's where the "sabotage" comes in. You screw up the control your opponent tried to exercise over his super bar by whiffing grabs. Even the CPU does this (not necessarily to that end) using Orochi Iori. He does the Mobile Flaming Pillar super (I don't know the damn name, ease up) and taunts. I usually whiff two grabs so that my super doesn't Maximise while I'm kept at bay by the super. Then I launch my full scale assault. That way, joystick providing of course, my next strike equates to my enemy's demise.

That's SvC. Hopefully I've effectively shown how active a part control of your and your opponent's bar can play. I don't expect ppl to suddenly like Chaos. The point was just to illustrate the element of Active Super Control/Sabotage in SvC.

That's it.


*NEW POST*

Okay Imperial, I understand that. Fun isn't your primary directive... Can't hate on you for that. It also explains why your gaming tastes would lean in a particular direction. Just remember that not everyone shares such tastes. I never complained when you grabbed me because I know that you are capable of more and that's not the pillar of your gameplay. The same can't be said for other gaming hippies who take me for a tree. I'm not Barney dmc Dinosaur. I don't like constant hugging. (Any ladies reading, cuddling's cool. :happy0203: ) That's it.

I honestly hope that you achieve what you've set for yourself. I guess what I've achieved in the arcades, you're trying to achieve globally. I like walking into an arcade and some are like "Hey, it's him! Come do something cool or fight me." while others are like "Yuh see he? Find a nex game or sell yuh coin." That's why I travel the country namelessly gymbusting.  :violent5:
The same way I've made a face, I think you want to make your global mark (idunno). You're working hard to ensure that you can face all comers and earn your place among the best, if not utterly destroy them all  (I'm guessing).

I wish you all the success that is meant for you in that venture. If it is meant for you, your hard work will bear fruit.


Now what the hell is VxG? O_o
Title: Re: Q's Quest
Post by: TriniXaeno on January 30, 2008, 01:23:19 AM
smooth Q, real smooth!

as for vxg, that was a gaming tournament run out of St. Maarten for a few years.

They invited gamers from all over the caribbean to participate in Street Fighter Alpha 3 and other titles. (eat your heart out SFA3 haters!!!, lol)

The url for the last tournament site is down at the moment, otherwise you could have read more there.

Like rb says, not a peep has been heard out of them since.
Title: Re: Q's Quest
Post by: rb on January 30, 2008, 08:44:38 AM
alpha 3 also drew the lowest entrants (eat that alpha 3 lovers :P)

who are these solid eddies...I must pwn them...I think I start back the AC this weekend as is a long weekend.
Title: Re: Q's Quest
Post by: TriniXaeno on January 30, 2008, 12:18:25 PM
don't hate, participate
Title: Re: Q's Quest
Post by: Q on January 30, 2008, 01:14:15 PM
Okay... Too bad I can't find any links. I even tried "Google" ing it. I'd love to have taken a peek. This is the first I've heard of it. What's the official name (or is VxG the official name)? Is it console or stick? What are the prizes like?

So many questions...

*Thank you, NGW... That's what I'm here for!!!*
Title: Re: Q's Quest
Post by: TriniXaeno on January 30, 2008, 01:23:49 PM
we have tons of info from it in the archives of the gatt site. Their domain seems to have gone the way of the dodo.

Never to worry, looks like 2008 will see some good action from the energy I'm feeling these days.
Title: Re: Q's Quest
Post by: Imperial_X on January 30, 2008, 06:05:56 PM
See Q, I'm still trying to get that backward mentality out your head with little success.  If somebody with less skill or more skill than I have, tick throws you to death, it still means that you lost.  While you sound partially open minded to the concept of grabbing, the same stigma is still there behind it.  Grabs are there for everyone to use from noobs to intermediates to experts.

I'm not expecting anyone to conform to my tastes.  That's why I expressly said that if that's what you play for fun then by all means.  Time isn't on my side so I'll leave you with that.
Title: Re: Q's Quest
Post by: Q on January 30, 2008, 07:31:08 PM
I know, Imperial... A win is a win is a win. It's not that I don't get it. I am simply more inclined to subscribe to the old adage "It's not whether you win or lose..." It's just a philosophical decision. It's not that I'm programmed or brainwashed beyond salvation. It's a conscious choice. Still, with stakes as high as you describe, I can see why such a code would seem antiquated and illogical to you. I honestly do get it. It's just not my style.

Suffice it to say it's a difference of opinion based on our differing objectives.

*I just want my skill respected, regardless of body count. Nobody's unbeatable anyway so when I retire, my legend will be based on an impossibly skillful, yet honourable style. I'm planning to marry soon and just won't be able to fight anymore. I was just going to teach a couple promising n00bs so that my name and techniques live on beyond my retirement. I'm in the sunset of my fighting days so those were my plans.

*You're going for international gold, PLATINUM even, no matter what happens during a match. You can't enter a fight expecting "honour" from the enemy so don't bother trying to show it. In competition, CHIVALRY IS DEAD. (Sounds about right?)


This is how I see it:

a) M. L. King vs Malcolm X
b) Muhammad Ali vs Joe Frazier

a) Each had differing points of view and b) symbolised something different, conflicting even, yet each were titans in their own right. So it is with our respective fighting philosophies. That's why I understand completely where you're coming from. I really do. In a nutshell, It's just not my nindo.



BTW... What are the criteria for entry? Fill me in. I'm now hearing about regional tourneys so gimme the skinny.
Title: Re: Q's Quest
Post by: Imperial_X on January 31, 2008, 06:10:00 PM
Who said chivalry is dead in competition?  See this is what I'm saying to you in the first instance.  You're basing this "chivalry" on a set of rules which never existed and were made up by retards. 

If somebody kills me with a tick throw and I know to myself the other guy played a better game, by all means, hats off to my opponent.  I'll shake his hand or tell him nice one or good game...unless I think he's an ass.  Just because I'm trying to win it doesn't equate to me being an asshole.  I'm quite the asshole before the whole "mind to win" philosophy.  Yet still, I give people their respect as players win, lose or draw.

Out play your opponent, out think your adversary, punish hard, press the advantage, show no mercy.  The difference between my principle and yours is only the fact that yours has made up rules i.e. Your own "Matrix" as it were.  There is no real code of ethics on how games should and shouldn't be played. 
Title: Re: Q's Quest
Post by: Ultima on January 31, 2008, 10:19:18 PM
Imperial:

Taunting to force K-Groove bar to max so that his bar empties for your next character is pretty much the only situation where taunting your opponent is useful (well, outside of special Dan-only combos I suppose).

I've never seen or even heard of that glitch in SS2/3, and I played SS2 extensively. How is it done?

Even so, I don't think that or any of the other examples aside from Baiken counts as "directly controlling your opponent's super meter". I mean, rushdown as a means to control opponent's super meter? That's an enormous stretch - I can't think of any situation where, if you are so able, you wouldn't want to rush down your opponent anyway, and any detrimental effect on their super meter building ability is a bonus, not a goal.

Also, are you telling me you turned down a trip to Japan because you think you'd get owned? At videogames? If so, that's pretty sad. You don't turn down a trip to a place like Japan for such nerd reasons. The best players in the west got owned by random JPN scrubs for years (and many of them will still get owned in certain games, like Virtua Fighter or GG) before getting to their level and they didn't let it deter them. If that can get beat, who is you?

Q:

That's interesting that you'd actually find a way to make use of one of THE stupidest game implementations ever (read: whiffing throws = lose meter). I guess you managed to make two wrongs (gaining MAX automatically, losing meter for whiffed throws) into a right somehow.
Title: Re: Q's Quest
Post by: rb on January 31, 2008, 10:40:58 PM
sigh.... arcana heart is getting  US release...arturo is probably reallly happy.
Title: Re: Q's Quest
Post by: Q on January 31, 2008, 10:53:34 PM
Out play your opponent, out think your adversary, punish hard, press the advantage, show no mercy.

I do. We've fought before, remember? I may not have made a GREAT impression last time because it was only one fight. I minced no words and spared no mental energy. I brought it and I was real about it. I also remember your demeanor. Even if you were an asshole, I couldn't hate on your style and you certainly were not. I even expressed regret at having only that one chance to fight you after SO LONG. I actually miss your Dudley in the Mall. *I hope you remember... I don't think my Ibuki was that bad...*  :ko:

Who said chivalry is dead in competition?  See this is what I'm saying to you in the first instance.  You're basing this "chivalry" on a set of rules which never existed and were made up by retards.
The difference between my principle and yours is only the fact that yours has made up rules i.e. Your own "Matrix" as it were.  There is no real code of ethics on how games should and shouldn't be played.

I was made hilariously aware of that when I was called a "stinkman" for being able to chain hits in XMen vs SF. lol

I mean my rules. I guess "Chivalry" was the wrong word. I didn't mean a handshake after a good match or things of the like. Usually in the arcade, if the enemy lacked a certain ability (missing button or some shit), I'd fight without it and still beat him. That's what I meant by "Chivalry".

*I guess I really do have my own code.* o_O

If it all comes down to a lucky throw, then yes I would win but I wouldn't feel as good as I'd like to. I'd prefer if I won because of a superior fighting style or because I was quicker on my feet, essentially everything you described before. It's not that I'm adhering to some invisible arcade code (anymore, once upon a time, before Colsort, I was). It's just that I want my skill to be beyond question, beyond "what if". I personally would have too many self-posing questions if my victory all came down to just one throw. I know a throw is a tool just like LP or FK. It's just not one of my favourites. I'm just a combo fiend at heart, really. Hopefully my Ibuki was an indication of that.

However, since I picked up GG, I may actually incorporate it as a chosen tool. The grabs look like GREAT combo starters. So far I'm looking at Chipp and Venom. *That's another thing: I like the weirdos.*

I saw a vid on YouTube once that was actually a GG Clash Video. All opponents did different hits that canceled each other out (I forgot the technical name, but there's lightning and shit when the hits clash). I heard that it was made in T&T. Is that true?

LOL Thanx, Ultima. Remember: It's not shit, it's fertilizer.  :awesome:
Title: Re: Q's Quest
Post by: rb on January 31, 2008, 11:19:44 PM
...@ chipp

why does everyone who learns guilty gear down here pick Sol or Chipp first :(

@ Q

I dunno how good GGX is nowadays for learning GGXX-AC. I tried X recently and was like....wheres the dust button.  X may be good to learn the movement but try to get some more exposure to the newer ones (X2/XX upward).

I'd love to compile a list of players and their main characters in AC. Here's what I remember.

Sol - Imperial
Potemkin - Ultima, Boxy
Eddie -  myself, Redeyes (but redeyes eddie not hard, YUH HEAR MEH BOY YUH EDDIE NOT HARD)
Chipp - Redeyes
Slayer - myself, Shezi
Johnny - Imperial
Millia - Incog
Testament - Fenrir
Bridget - Orochi
Faust - Janus
Order Sol - Charles, Analyst
May - Chrono X , Orochi ( EFF MAY)
Axl - Imperial, Analyst

thats all I can remember atm.

Who's down for a sweat sometime next saturday ( ie after carnival)
Title: Re: Q's Quest
Post by: Imperial_X on February 01, 2008, 01:45:09 AM
Ultima:  I'm pretty sure I said I wasn't prepared for the trip on ANY level.  It wasn't about my skill level at the time.  Several factors were to be considered as well.  Time off from work being the first.  I also had to weigh my financial obligations.  I had to consider my training (and no I'm still not even talking about video games yet).  Hell man, even you wouldn't just pick up and tell Mrs. Ultima (forgive me) "I'm going to japan for a few weeks to play video games...later"  The possibility had me placing gaming as the last thing on my mind as even I sought some worthwhile endeavours outside of the digital battlefield.

And yes I was being extreme about some of those circumstances for meter control but what can I say.  I'm speaking for myself though when I say that when I play vs Eddie in AC, I rushdown in order to prevent Eddie from getting meter.  The worst experience you'd have is fighting a fully stocked Eddie.  Hell, he's even a pain in the ass with 25% man.

The SS3 trick as I remember it required you to push your enemy into the bomb so that the explosion and F F+C attack connect at the same time.  I haven't confirmed it with any character besides Bust Galford though but everytime I got the situation to pop up in combat, subsequent hits to my opponent would not build meter like they should.  A far fetched situation perhaps but hey, shit happens.

Yea RB, I think I can make another outing for the year.  As always, I don't want to guarantee I'll be there so far ahead into the future.  Life sucks like that right about now.
Title: Re: Q's Quest
Post by: Q on February 01, 2008, 02:10:14 AM
What about a GATT sponsored expeditions? Has that ever been a possibility? Hell, if you're going to represent, why not get help?

*Remember: If my questions sound a wee bit naive, I'm new here.*
Title: Re: Q's Quest
Post by: rb on February 01, 2008, 08:15:56 AM
As far as I know ( and I may be wrong) GATT only sponsored trips to the Gigagames in Guadeloupe for Tekken 5 some years back (2004 I think)

Things like VXG everyone else fronted their own money. My trip set me back about 8gs TT
Title: Re: Q's Quest
Post by: Q on February 01, 2008, 01:56:37 PM
Okay then... Maybe it's time for things to change. Had it been anywhere else, not only would the trip have been sponsored, sponsors would've been climbing the walls... Just for representing the country. In Trinidad, the heads wait until you make it on your own to ride the wave of your success and then it's suddenly a "national" achievement.

Anyway, right now I'm going through a "spaghetti western" phase so I'll just come up with some radical shit. I'll think of something when I'm a bit more rational.
Title: Re: Q's Quest
Post by: Ultima on February 01, 2008, 04:17:57 PM
Imperial:

Well, that makes more sense then. For a minute there I thought you were taking Nerd-ISM to unprecedented heights. Cause even my hardcore geek friends have been to Japan (mainly to buy crap and gawk at women; playing games was a bonus). Me, never got the chance. Way too broke. :D

BTW, I pretty much told the wife last December "I'm off to Boston to see friends and play games, see yah!". Okay, not quite. I invited her to come along, but she declined, cause we both knew she would be hideously bored watching a bunch of geeks playing games for 3 days straight (http://www.evanylee.com/v5/sketchbook/ma.htm) ;). I think she's want to go to Japan though. :p

And yeah, I think your examples about controlling opponent's meter were bogus. I can understand wanting to rush down Eddie to stop him from building meter, but the thing is, you want to rush down Eddie anyway. It's not just about his meter building; it's also about giving him room to set stuff up. You're really just trying to kill him before he gets to be an even bigger threat that he already is; in this scenario, "controlling his super meter" is an indirect consequence of your primary goal.

Also, that glitch sounds a) highly suspect and only for one character and b) you said SS2 and 3,making sound like some universal undocumented feature. You're going to have to come better than that I'm afraid.

Which isn't to say that Q was correct in saying that you could control your opponent's meter building in SvC, or that it's somehow some sort of feather in the game's cap over its multitude of problems. As far as I'm concerned, you're both wrong. ^_^
Title: Re: Q's Quest
Post by: Q on February 01, 2008, 04:38:57 PM
Nerd-ISM? How cum I neva see dat one in Alpha 3?

DEE DE-DEEEEEEEEEEEEEEEEE!!!


Anybody have the number for Nanans? They're not listed (strangely). I'm looking for an arcade stick styled PS2 controller, preferably the Ryu edition.


*My conversion begins...*
Title: Re: Q's Quest
Post by: Ultima on February 02, 2008, 01:18:14 AM
I don't know where you've been Q. My RIT roommates and I moved from the arcade to our living room since May of 2000 (read: when MvC2 came out) because our arcade still hadn't gotten anything past MvC1. We had home built sticks, and eventually had an entire arcade console built (one of many, actually, for our videogame club - yes, we managed to start a videogame club and get away with it) right there in the living room. It was grand and better than the arcade, since we could hook up a projector (don't ask where it came from) to project a 6' image and could play any DC or PS2 game we wanted. We still used to pass by the arcade if we felt like playing MvC1 (rare), since the DC version of that wasn't so good, but the arcade itself went to hell, with terrible joysticks (ever play on a machine where two buttons are reversed? We eventually had an MvC2 machine that had HP and LK swapped from some mythical magical reason) and no new games.

Trinidad may have shielded you from some of the horrors that arcades went through away, but while Trinidad is great for older games, its arcades (what few are left) are waaaay behind if you actually want to play anything made after 2000.
Title: Re: Q's Quest
Post by: Q on February 03, 2008, 03:32:42 PM
True enough, though I wasn't TOTALLY shielded. I actually go through that in St James. SF EX2 Plus, you press a FP and get MK (the wires got crossed or some junk).

"What few are left"
Yuh damn right. Right now, I'm basing in a sports bar that has some machines: MvC1, SamShoIV, Chaos, KOF 98, CvS1, XMenvSF, Raiden Fighters, Ultimate MK3, Hyper SF, KI2, SF EX plus @ (supposed to be alpha), Metal Slug 3 and Tekken 4. When there's nobody to fight, I just play pool and chill with my crew. There's the occassional bacchanal so that helps break the monotony. (Yuh ever see a man get slap wit a me-too wen he chile-mudda come for maintenence? Dat was a good one...)

Anyway... Someone made a sad but true statement when I went to Java (Sorry I didn't get his name):

"The days for the arcade in Trinidad and Tobago are over."


It's a hard reality but it is one from which I cannot escape. *Chokin back the tears...*
Title: Re: Q's Quest
Post by: Ultima on February 03, 2008, 08:12:43 PM
Jesus, that's some sports bar. Where is this, in South?
Title: Re: Q's Quest
Post by: Q on February 03, 2008, 10:39:20 PM
POS, upstairs Grillers/Hosein's Roti Shop by the Promenade, on the corner of lower Henry Street. A place called "Jerry's". That's where some of the SamShoIV fighters from Colsort breeze from time to time. It's a good night when we all come out. Sometimes we do a "random-out" or just spend the night killing each other with our self-chosen best players (better yet if one of the bar staff didn't close the coin door properly). Everything else is just light entertainment. I'm currently unopposed in SF EX @, MvC1, Chaos and KI2 (XMen also, if I'm REALLY idle). No competition, bores me to death. I'm not an MK3 player but they have some good fighters too... I guess. It's not like I'm in a position to say otherwise. I prefer Trilogy.

Good times in SamuraiIV, though... Good times.
Title: Re: Q's Quest
Post by: whiplash on February 06, 2008, 10:20:31 AM
hey,u record any matches yet?
Title: Re: Q's Quest
Post by: Q on February 06, 2008, 09:56:44 PM
So far, I've got a LOT of MK, a couple SF Super Matches but nothing worth putting online yet. This has got to be good. On the bright side, I got a new camcorder so the next time GATT has a sweat and I'm available, I'll play paparazzi.

God is good.
Title: Re: Q's Quest
Post by: whiplash on March 13, 2008, 08:55:59 AM
hows your quest going Q? n e vids?
Title: Re: Q's Quest
Post by: Q on March 13, 2008, 02:22:55 PM
I so MAD wit dat. I have ONE SET ah MK clips ready to cut up but for everything else, is either

GAMES NOT WORKING
REAL PLAYERS NOT COMIN OUT
EVEN IF I START IT, PPL NOT FIGHTIN ANYMORE WHEN THEY SEE ME.


Right now my camcorder DUSTY. AH VEX!!! Hopefully this AC sweat I'm trying to instigate will prove to be more fruitful. Even if I get no clips, I want to at the very least fight.
Title: Re: Q's Quest
Post by: rb on March 13, 2008, 05:11:39 PM
Q hit me on msn we can arrange something for this weekend.
Title: Re: Q's Quest
Post by: TriniXaeno on March 13, 2008, 07:36:12 PM
Hey Q, I've got a project for you this weekend.

We got some tournament action to arrange and will definitely need your services. Check your PM.
Title: Re: Q's Quest
Post by: New Era Outlaw on March 13, 2008, 07:46:43 PM
I have ONE SET ah MK clips


*ding!*

A fellow MK player, I see. What MK do you play, Q? Do you by chance play on console?
Title: Re: Q's Quest
Post by: Q on March 13, 2008, 10:14:21 PM
*ding!*

A fellow MK player, I see. What MK do you play, Q? Do you by chance play on console?

Sorry to unring that bell N.E.O. but I usually just play Trilogy in the office with a co-worker of mine. I'm not Master in MK but I have my moments. Still, I've got some cool glitches I recorded. I'll post the raw footage for now at least so you can see and maybe have a good laugh.

Q hit me on msn we can arrange something for this weekend.

Sounds like a possible plan. My folks' anniversary is Sunday so that's out but maybe after the little lady and I part ways on Saturday I can basicaly go nuts. The rest of the day is mine. I'll take you up on that for sure once I can navigate my day rb. SWEET!!! :awesome:

Point to note, fellas: Make sure and give yuh woman she due time. Doh STICK.

Hey Q, I've got a project for you this weekend.

We got some tournament action to arrange and will definitely need your services. Check your PM.

Acknowledged N.G.W. Messaged received, OVER...  :banana:
Title: Re: Q's Quest
Post by: TriniXaeno on March 14, 2008, 08:49:55 PM
lol, military style.

ent @ give woman due time. My saturday morning will be tied up as a result but hopefully the evening should be fair game for the project.
Title: Re: Q's Quest
Post by: Q on March 15, 2008, 01:18:07 PM
Cool. I hope to be in Trincity Mall by 5:30
Title: Re: Q's Quest
Post by: rb on May 04, 2008, 12:24:38 PM
Q if you'd be so kind as to procure some king of fighters xi competition for me i'd be greatly obliged...
Title: Re: Q's Quest
Post by: Q on May 05, 2008, 12:48:19 PM
Sorry. All the KOFers I know are old schoolers i.e. KOF 98. I've got some GREAT hyper footage though.
Title: Re: Q's Quest
Post by: Kull on June 29, 2008, 02:27:39 PM
you can count on me for tekken,3,4,tag &5  footage  :mellow:
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