After years of hints and tech-demo teases, the Crysis series is finally headed to consoles. This morning, Electronic Arts and German developer Crytek announced the development of Crysis 2 for the PC, Xbox 360, and PlayStation 3. The game will be the first console title that the notoriously PC-centric studio will develop directly for consoles, having let Ubisoft develop the console spin-offs for its groundbreaking 2004 first-person shooter Far Cry. Ubisoft bought the Far Cry IP outright in 2006. No release date was given.
"The development of Crysis 2 marks a major stepping stone for our studio," said Crytek CEO and President Cevat Yerli in a statement. "This is not only the next game in the Crysis franchise, it’s the first title we are developing for consoles and the first title being built on CryEngine 3." In March, the CryEngine3 was shown off to Game Developers Conference attendees running on the 360 and PS3.
As part of today's announcement, EA and Crytek also announced they were extending their strategic partnership forged in 2004. The deal came shortly after Far Cry, became both a critical and commercial hit on the PC for Ubisoft, which EA still owns one fifth of. The is part of the EA Partners program which allows developers to pick and choose marketing, sales,and development support services from the megapublisher. Current EA Partners and games include Harmonix (Rock Band), Valve (The Orange Box and Left 4 Dead), Grasshopper Manufacture (Unnamed PC/PS3/360/Wii project), and Epic Games (Untitled People Can Fly Project).
ultra necro but lil info
Scans of crysis 2
http://news.vgchartz.com/news.php?id=6802 (http://news.vgchartz.com/news.php?id=6802)
That aside I NOW Realize Notodd have 2x9800GTX and I doh recall seeing benchmarks... wtmc going on? XD post some meng! Yuh have a rank and no benchmark thread? how did that happen?
hoss is crysis 2 halo and gow can hol dere assAnd you sweat what exactlY?
hoss is crysis 2 halo and gow can hol dere ass
Crysis 2: Multiplayer Trailer (http://www.youtube.com/watch?v=FSo1-GTV7ho&feature=feedu#ws)
mp trailer released today!!!
speed ftw
LOL...lord, I had to take it too. Too many days accumulated.
...and is only two weeks, but them two weeks I have all to myself. :happy0203:
this thread don't belong in here any more
umm... PC has the ultimate demo....
It's CEO Cevat Yerli has been vocal about his issues with releasing PC games due to piracy.
Plz dont ban me for having my hissy fits. Where else am I going to vent? My coworkers who dont care abt gaming are already getting fed up of my rants.
So who buying Crysis 2...U know SUPPORTING this developer?
^^ I think me meant the PC version, the superior version :)
We could have 16 man parties if we wanted to.
I'm not sure how it works on the console though, but even if you are limited to 4 men per squad, cant it work like this?
4 men per squad but you have 8 men wanna play. Just split into 2 squads and still have the two squads work and able to chat and coordinate together?
If you can, it works. Trust me, IT WORKS.
I agree that the lack of a larger party in BC2 was EPIC FAIL, I don't think it was enough of a problem to make the game on a whole fail, that being said I AM on XBL and can communicate with 2 squads at a time. So in a sense one may look at it from the perspective that it's a PS3 PLATFORM FAIL for not YET getting their voice chat act together, and on the other side of the same coin its a game developer fail for trying to promote team activities but the 'teams' can't communicate.
@Blu if you look at it from a overall perspective 2 of the 3 platforms have NO/VERY limited communication issues, that's majority imho and thus can't be epic all together.
i don't really want to run it maxed out or anything, majority of games i play i run at 1280x800 with the other settings on high usually
You NEED to move up, nothing like seeing your favourite game getting the 1080p treatment with everything maxxed... it's a site to behold.
FAQ:
This is the full version, but an early build, leaked to the network. You can run any level, there are rollers, etc. But it is visible that the beta - some of the inscriptions are not final, etc.
tell me something if my vid card minimum requirement is 400w and an HD 5670 also has a 400w minimum requirement shouldn't it work fine with my computer or shud i still get a new power supply since it is a better card
Dead Men Walking Story Trailer - Crysis 2 (http://www.gametrailers.com/video/dead-men-crysis-2/710561)
game looking beyond epic oui.
oh god cum march 1st my pc go be crying
Run it at 720p res and abt medium settings and u go be fine.
Doh ask me how i know that eh.
ps3 version looking real crisp, choices choices
sounds like ppl gonna get sweaty in dere nanosuitsWha you talking bout, they have air conditioning in dem suites XD
anyone else getting a "cannot connect" error?
^^You serious??? those bastards....
I keep getting killed from some
amazing distances with the thing.
I keep getting killed from some
amazing distances with the thing.
dey prob have de aim enhance module on it reduces ur recoil when firing while aiming down sight
Getting like 35-40 fps 1080p, gamer preset. Not sure if SLI works in it but that is not enough fps for me to pwn ppl. I will research to see if its something im doing wrong.
hmmmm... (http://www.nvidia.com/object/nvidia-multigpu-SLI-profile-update-v7-driver.html) will try this later.
Another thing when you start sprinting and then crouch you do a slide, I only remembered earlier that you could do it in this game, totally changes things as it awesome to slide to cover when being shot at.swear nah i thought dat was part of a module
@Warone buy a damn new video card and some ram nah man oh gorsh :shakehead:
lol @ weld video card
but Awesome (despite arcman's oppressive smoke screens and propaganda), I find this sounding a lil shaky.
A big title like Crysis 2 having such issues with mainstream graphics cards?
Is not like you running some exotic russian engineer 3d solution.
This is standard hard core gamer kit we talking about here. You would think that being their core market, they would have ironed out any issues on those configurations.
hmmm
Keeping an eye on this.
Gonna try disabling v-sync (oh the joy of the PC platform) and report back.
Also have a secret weapon in my arsenal, more on that later
Allyuh hadda buy it first and be actually playing it for me to buy it.
I must come on mumble in the night, hear real action going on only to hear man bawl 'jump eeen, Crysis sweattt.'
hear what fellaz i don't know if any1 here experienced a problem with logging in to the demo after a while, but it happened to me now it seem i still can't login in the full version, hopefully that's fixed by the time i done de campaign which going gd so far
We don't get to die
The game has some surprises for you, including how you become the caretaker of the nano-suit, and what that means in the long haul. I've never seen a game take so much joy in putting its hero through so much crap. You get thrown, slammed, broken, and used by everyone you meet. I kept waiting for the protagonist to tell one of the other characters to go to hell when asked to fight. No one seems to give a damn about you as an individual, they simply pick you up, dust you off, and then throw you into the next bloodbath. Imagine being Master Chief, without downtime or any chance to get used to your armor.
Pay attention to what happens to the main character throughout the game. In many ways this isn't his fight, and as you play, you're placed in terrible circumstances by powerful men, and you have very little say in any of it. You're the perfect soldier, packaged in technology, with no voice or agency. Violence is the only means of expressing yourself. "We don't get to die," someone tells you in the course of the game, and it sounds almost mournful. The final words of the game may seem like a non-sequitur at first—and they certainly set up the inevitable sequel—but once you place them within the context of the rest of the story it's almost nihilistic.
While Crysis 2 may seem like just another big-budget shooter at first, the game plays with a number of images and themes that are surprisingly affecting. It's a haunting game, filled with the dead and the dying, and placing the action in such a much-loved American city only to destroy it in scene after scene is a bold choice. After I finished the single-player campaign I continued to think about how the game played out, and that's rare in a genre that seems to be stuck on the "isn't America tops, what with all our guns?" message.
Through the course of the game you're broken, shot, cut, and attacked from all angles. Allegiances change like the weather. What stays constant is that no matter what horrible things happen to you, you'll keep fighting as long you're able. During one scene you have to hit a button to trigger the suit's defibrillator, putting you back into harm's way. I was tempted to simply not hit the button, and allow myself to die on the battlefield. The only thing I wanted for myself was peace.
Verdict: Buy
Focus on your damn MP, make it the BEST $hit out there and make pirates WANT...NEED to buy it because u cant bring ur pirate copy online to play. The pirates will now be so intrigued with all the epic things they have been hearing that they will go and wash cars for 2 weekends to buy it.
First things first....a game developer should not have to focus on epic multiplayer to deserve sales.
An awesome single player experience should be enough to warrant a purchase (Think the original Prince of Persia and even its remake, the Sands of Time)
Developers however have been completely spurned by PC gamers pirating their single players game unabashed.
As a result, the focus on multiplayer, specifically internet multiplayer came about as a means to circumvent the piracy problem.
Imagine, all these great multiplayer games...with no lan support. lol. If it was about offering the penultimate multiplayer experience and not about fighting piracy....then LAN support would be included.
crysis 2 aint looking so hawt up on ps3 thats for sure. so that would have to be on 360.
and yea Killzone 2 and by extension Killzone 3 are 2 of the best looking console shooters IMO.
no quicksave, they removed first person driving, no hand animations, no prone, no advanced graphics options, they game ask me to adjust my tv settings, static and less interacting with environments, my melee key literally stopped working, there are no secondary key options for the keyboard, also none of my sweet pc hardware peripherals is natively supported by this game.
... Half Life 2, the expansions, ... hardly pirated ...I'm very curious as to what you base this statement on - care to enlighten?
First things first....a game developer should not have to focus on epic multiplayer to deserve sales.
An awesome single player experience should be enough to warrant a purchase (Think the original Prince of Persia and even its remake, the Sands of Time)
Developers however have been completely spurned by PC gamers pirating their single players game unabashed.
As a result, the focus on multiplayer, specifically internet multiplayer came about as a means to circumvent the piracy problem.
Imagine, all these great multiplayer games...with no lan support. lol. If it was about offering the penultimate multiplayer experience and not about fighting piracy....then LAN support would be included.
I totally disagree. I am saying that times have changed and good single player alone is not enough, ESPECIALLY when they calling $60us a pop...for maybe 4 to 6 hours of entertainment? Come on.
I am also saying that having a killer mp component (which is essentially unhackable) will encourage (force) people to buy the games to access the awesomeness that is the MP experience.
So more value for money on the consumer side, more profit because of higher quality on the dev/publisher side. What's not to like?
I actually don't give a damn whether a game is consolified or not. Once the game is fun, I happy.
I now have had Crysis 2 for the 360 for 2 days now and I don't regret this purchase whatsoever. It IS the best looking 360 title to date and for the most part has played really well in multiplayer. This is my replacement to BOPS and is quite and interesting title, requires such different strategies and imho is a good game. My recommendation: BUY (at least if you own a 360)
Best looking console game?? I thought the debate was just best looking FPS console game.
I find it hard to beleive that a game that is sub HD can look better than Uncharted 2 (best looking console game imo), Gears of War 2 or God of War 3.
My cousin may buy it, will pass by him and check it on his 360
The graphics and gameplay definitely live up to the hype. It's not as phenomenal as Half Life but feels very similar in execution and plot mechanics. Some deja vu moments in there for valve veterans.YES YES YES! I think the gunships and walkers are a DIRECT copy (with visual updates) to those in HL2, ALSO THE SOUND!!! those damn things and their firing SOUND EXACTLY like the gunship in HL2! imitation is the sincerest form of flattery idmc!
I'll be monitoring this game on steam to see how many of my contacts purchase AND how long playtime is. This is the data I will use to make a decision whether to buy or not.
As it is now out of 70ppl on my steam contact list, only 3 own it with just 7 hours of playtime total among them.
I gotta say, fellas, things dont look so promising.
the pc men not complaining...arcman complaining.
that is one, singular....uno.
The game runs like a dream for everyone else...and an order of magnitude more graphically splendiferious than its console counterpart.
It's not even close. Not by a long shot.
fullstop.Yeah sure, that why awesome apprehensive and eh buy, why mess EH run it yet, arc HAD a (according to wyatt) 10 page complaint and everyone else silent.
well said...
fullstop.Yeah sure, that why awesome apprehensive and eh buy, why mess EH run it yet, arc HAD a (according to wyatt) 10 page complaint and everyone else silent.
well said...
Dread I not saying that the graphics on the PC eh deserve an award yuh know, I saying you could drive yuh Bugatti all by YOURSELF, i'll drive to the bar and lime with meh friends ;) cheers.
wyatt ye old system
wyatt ye old system
oh and hard long watery steups @ phoenix
The 360 accounts for 57% of Crysis 2's sales, with the PS3 taking 29% and the PC raking in a miserable 14%. Maybe they were too busy torrenting it or something.All he do is take d sales figures from the Videogamer article (http://www.videogamer.com/news/crysis_2_is_eas_biggest_launch_of_the_year_so_far.html) and slap on his take on it.
This news is notable for the fact that Crysis was always a major PC title and being able to run it was the hallmark of a powerful gaming computer. PC fans have been upset at the console inclusion, blaming it for "dumbing down" the game and not looking pretty enough without manual tweaking.
I wouldn't expect EA to care much now, though, since the PC is apparently not where the money is. Can't fault people for wanting their games to actually sell, y'know?
Anyone tried this?
Advanced Crysis 2 Menu hack (http://bit.ly/gFemha)
no you're absolutely right, it has been made more "accessible"
I think that's the most politically polite way of putting it without offending our console brethren. lol
That is an industry trend and not unique to Crysis 2 in any way. A lot of times games perform like crap on a PC aside from being made "more accessible" in terms of gameplay mechanics. BlackOps being the most recent example. Its as though they did zero QA on the PC experience. Stutters and hiccups galore on computers more powerful than the console from whence it came.
Thankfully, that wasn't the case with Crysis 2 (with the notable exception Arcman raised over the Multi GPU setup woes)
Why I won't be buying or pirating Crysis 2. Constructive. 04 03, 2011 /06:44
That is, constructive explanation and criticism over why I am disappointed with Crytek for their product, Crysis 2.
First of all, jeez, I must of played through Crysis 20 times. Maybe not played through in a linear fashion, but I've definitely loaded all the levels multiple times (the earlier levels more frequently) because in Crysis 1, it doesn't really feel like the level has a start and an end. It's so different each time, that you could give me one level and I would happily play it over and over, and I would be hard-pressed to say "I did the same thing twice" and I'm not talking about little things like picking up a barrel or whatnot, I mean, the way you progress through the level.
I play on Contact and Recovery a lot, and in those levels in particular there are many, MANY ways to play any way you want. There's so many angles of approach (road, jungle, high ground, sea, beach) and each have different obstacles and guards to tackle. In addition, there are several different play styles, predator, stealth, all out soldier.. and just mucking around (throwing barrels at soldiers to kill them, etc)
This kind of gameplay is just amazing. It's such pure fun, and I know a lot of criticism goes on Crysis for having bad gameplay but these people have no idea how to have their own fun in FPS these days, they're too used to being shoehorned through tight corridors and this criticism comes 95% from console fanboys who have never played the game in the first place.
Anyway, when Crysis 2 was announced to be multiplatform, I was instantly skeptical. It sounds very elitist, but the fact is unless you develop for PC first, and release on PC first, then make whatever changes are necessary to bring it to consoles, then the PC experience is going to be hampered in some ways by the massive limitations of the console hardware, control method and target audience.
I feel that these three areas have successfully destroyed what made Crysis such a fun and relatively unique FPS (Yeah, jungle FPS has been done before, but never in this way, never with this much freedom)
For starters, lets look at the story.
Spoilers for Crysis 1.
You end the game with a bang, Prophet is going back to the island to suck it to the Aliens, you (Nomad) and Psycho and Helena chase him, the game ends.
Crysis 2, you're in New York, you're a normal soldier, Prophet gives you his suit then buggers off, there's no mention of anything at all from Crysis 1 or Warhead, what in the hell? I want to continue the story, I know C1's story wasn't amazing, but it was suitable to pace the action, give progression to what you're doing and it was mildly interesting. Where did the aliens come from? What's with freezing everything?
So why couldn't Crysis 2 begin on the Island and then move on to NYC?
I have a theory, remember the CE3 tech demo on the Island? I'm sorry, but on PS3 and 360, it looks like absolute crap. Like a grab bag of low/med/high settings on PC, a LOT of stuff like view distance and object pop-in and textures have been compromised. Physics and water are toned down, no object motion blur, lower detail particles.
I don't want to give the consoles too much credit, but Crysis 2 looks pretty decent on consoles. The tech demo for the island, however, really does not.
So what happened? Well they didn't want such a dramatic difference in IQ, so they just cut the entire continuation of Crysis 1 from the drawing board and hacked together a solution to fit the consoles, but leave the PC in the dark.
The same thing has happened with the controls. In order to make it easier for console players with a controller, things need to be streamlined. In my opinion, there can be many different solutions to the whole "4 suit options is good, but combining them isn't possible" instead of merging them into two options. This isn't really a very good solution, it just gives a feel of "consolization" AKA, the act of making things simpler to fit the needs of a different audience.
Now, what developers need to realise, and as a consumer I'm in the right situation to say (unlike other complaints or topics when people with no clue blame developers for things they have no right blaming them for) that the PC and console audiences are completely different. The games that were on each system in the early 2000's were completely different. Consoles had JRPG's, platformers, racers, arcade style games, the PC had shooters, simulators, RPG's, RTS's and more puzzle style games.
For some reason, I think the popularity of FPS like Halo and COD on console is partly to blame, developers or publishers, whoever, has been thinking it's a good idea to merge both audiences by creating a one-size-fits-all model of game development that they think is good for all. But as developers know, when going multiplat you always need to design for the lowest denominator.
This is evidence by Cevat Yerli being quoted (I'm paraphrasing) as saying "If it didn't work on consoles, we cut it from the PC version"
Hang on one bloody second, Mr. Yerli. That is not acceptable. I don't want to sound like one of those high-horse twats but what was Far Cry on? PC. Crysis? PC. Who PAID for the games you and your team poured your creativity into? PC guys. Who made Far Cry for consoles? Another damn team, and they sacrificed what they could to bring a good experience to consoles, while PC had an uncompromised experience with Far Cry on PC.
So what's going on? Why are you essentially stabbing your loyal fanbase in the back? "Hey guys, thanks for buying Far Cry, thanks for buying Crysis, we made these games for PC to take advantage of your hardware that you paid for because it's your hobby, well, here's a new one for ya, forget the name of progress, you can all be thrown back 5-6 years to the days of the Xbox 360! Cheers, bye!"
Now, let's look at the actual gameplay itself. God, I remember being bombarded with the term "Vertical gameplay" by Nathan Camarillo. I'm sorry, but this sounds like pure unbridled PR damage control ****.
So basically, consoles can't handle large dynamic environments with good IQ settings (CE3 demo as proof of this) so it needs to be moved to a City. City's ARE big, but they aren't OPEN, but City's ARE TALL.
Now, who played 2D platformers? What's the most annoying thing you can think of in those games. Falling down from a height and having to go all the way back up. So you can excuse me if I think that stalking opponents in a dense, living jungle is more exciting that climbing up flight after flight of stairs, only to fall down a blown out hole in a building while bum-sliding. Then having to go allllll the way back up.
That reminds me, why remove lean and prone from the game? What else is missing? Do we still get tactical map? different grenades? Ammo selection? I mean, two suit options have already been streamlined, and now we get bumslides and parkour... G...great?
Well it kinda defeats the purpose.
Now let's look at the graphics themselves. I find it ironic that the best looking game of all time, and STILL the best looking game of all time (even vanilla) (also still VERY technically impressive in regards to scale and dynamic gameplay, there's no other game like it) has failed to be surpassed by it's successor.
No matter which way you spin it, Crysis 1 looks ever so slightly better than Crysis 2. Crysis 2 has better indoor environments, without a doubt, it was designed for it, but the outside... what? What happened? Why can't I shoot down trees? Why can't I pick lots of environment stuff up? WHY ARE THERE NO CHICKENS TO THROW AT EVIL KOREANS!?
It seems that everything, EVERYTHING has been butchered, limited, streamlined or hacked down in some way or another to fit onto console, I would not ever have a problem with it, if they gave us a proper sequel to Crysis on PC first, then a year later or 6 months down the line released on consoles. It's happening with "The Witcher 2" and as it stands, it's looking to take the title of best graphics in a TPS by a mile and a half. I'm sorry Crytek, but it looks utterly fantastic. That's a PC exclusive, and then it'll come on consoles, with whatever needs to be cut or reshaped to fit on console, cut and reshaped. The PC version maintains everything that MAKES it a PC version.
I mean, when a game ships with DX9 support, no plans for DX11 to take advantage of the graphics cards that were advertised by Nvidia as having DX11 support and exclusive features for Crysis 2.. That's just not right.
When a beta ships out with console code in, that's not right.
When the full game also ships with the same code in, that's not right.
When they take away mod support "to be released later" (DICE and Treyarch both made this promise, and failed to deliver last year, you can understand why I'm skeptical) that's not right.
When, for an entire year, the only media we see about the game is from the Xbox, that's not right.
When it is PC guys who have supported Crysis through Far Cry and Crysis / Warhead, then get the short end of the stick when Crytek focus their efforts on getting a good looking game to run on Dinosaur hardware, that is not right.
Well yea @ showdown between kb& mouse and cntrller peeps. Agreed yall got some skill. Men like wyatt was swinging on meh balls though, coullda bring a stronger showing to kelp kill the talk LOL.LMAO... I think that's fair
And most importantly, w1ntry is a sneaky, ninja, no noise making, radar jamming mofo.Don't hate the player, hate the game XD
No such thing, the controller is there whenever yuh ready again Wyatt...No KB and Mouse... :P
(I half way believe redlum threw away his xbox controller in disgust and hooked up a keyboard and mouse but too shame to admit it, lol)
No such thing, the controller is there whenever yuh ready again Wyatt...No KB and Mouse... :P
(I half way believe redlum threw away his xbox controller in disgust and hooked up a keyboard and mouse but too shame to admit it, lol)
@ shiv - PC version?
When I checked my suit, had stored up about 20,000 lol
When I checked my suit, had stored up about 20,000 lol
Fuh real, the sp campaign going good so far. Nice visuals, not as pretty as Metro 2033 but still enough eye candy.
So wait nah, your game saved all your catalyst? Yesterday i exited the game with just over 3000 and when i came back later that evening i had none :/
Atm it appears to work properly, hope it stays that way.
yeah, I never lost any catalyst afaik
but as mentioned, I wasn't spending any either....so can't say I was really keeping count.
Gonna try a lil multiplayer this weekend and see how that goesI like it, pretty much all the game modes are fun imo. The best thing is that since the last patch i haven't come across any hackers. :)
thinking bout buying game key for this, is it worth the 30 dollars?imho yes
Don't even get me started on the multiplayer. :(
Arc might have consoles but he is a pc man at heart. Thus, he have certain standards for multi gaming. Standards that consoles cant meet muhahahaSaid the man with Dirt on pc AND console... yet plays on console...
Arc might have consoles but he is a pc man at heart. Thus, he have certain standards for multi gaming. Standards that consoles cant meet muhahahaSaid the man with Dirt on pc AND console... yet plays on console...
wow awesome you not nice at all... that was "cold blooded!"
http://www.bluesnews.com/s/122984/crysis-2-directx-11-patch-monday (http://www.bluesnews.com/s/122984/crysis-2-directx-11-patch-monday)
http://www.bluesnews.com/s/122984/crysis-2-directx-11-patch-monday (http://www.bluesnews.com/s/122984/crysis-2-directx-11-patch-monday)
I guess its now worth about 50 US?
...and how is that?Did hitler not 'know' the jews before he decided they needed to be exterminated? It's like a man wearing a green tinted sunglasses tell someone without that the sky is green, not blue :p
I've played all the titles, on all the platforms, so am I not in a better
position than many to make just such a judgement? :)