Carigamers

Gaming => Game Theory => Topic started by: Doomtack on February 01, 2016, 04:12:45 PM

Title: My first game: Tracky Marble
Post by: Doomtack on February 01, 2016, 04:12:45 PM
I haven't been around for a long time (Work, and life in general).
But a lot has changed which forced me to change things up a bit.

Long story short, my family's house burnt down (where I lived) roughly 7-8 months ago and since then I've been living by myself.
The hardest part? .......No internet


2 months ago, I decided to start learning game development, something i've always intended to do but just never got the time to focus on it.
I picked up the well knokwn development environment "Unity", and downloaded some tutorials while at work, and studied them at night at home.

Through all of that, today I've released the game I've been working on, on the Google Play market.
It's called "Tracky Marble": https://play.google.com/store/apps/details?id=com.parboiledstudios.trackymarble&hl=en (https://play.google.com/store/apps/details?id=com.parboiledstudios.trackymarble&hl=en)
(https://lh3.googleusercontent.com/RtYVw1OgkRq2b_nr-qd0MHp2EzMqxuTfGEvt4XY-NiIUhSMNsi2qRgCy0IleSz4sdkOm=h900)
You get 3 random tracks at a time and you try to build a track to run your marble on without falling off or hitting obstacles.
The point of the game is to just get a high score.

Check it out, let me know what you guys think.

PS: I'm already starting work on another game (Aiming to release in 1 month). It has Trini culture written all over it.

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