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Topics - Kaizen

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21
PC Gaming / Phantasy Star Universe
« on: October 19, 2006, 05:57:40 PM »
 :rolleyes:
idk if there is a thread up on eeeet but

http://xbox360.ign.com/articles/738/738871p1.html

i know it says xbox 360 there but its strong point is the pc :D

what you guys think is this the a wow challenger?

22
Hardware, Tweaking & Networking / Road to conroe
« on: August 31, 2006, 01:39:35 PM »
patiently patiently
im getting this system worked out so far this is the process

http://www.newegg.com/Product/Product.asp?Item=N82E16811233003
case

x1900xt
conroe e6600
2 gig xms2 corsair 1066 series
74 gig raptor 320 gig sata2
nec burner

but wait de mobo?!?
:( help a brother nah all i saw was the intel chipset but thas like 290 us wtmc

23
PC Gaming / Flash games
« on: August 20, 2006, 04:30:43 PM »
well im a big fan of these type of games lol when u bored at work or some !!

ive been playing the point an click horror games for a while here is one

http://www.newgrounds.com/portal/view/189227
the exmortists there is a part 2 as well ..

WARNING this stuff is pretty graphic lol and scary

another link for more www.jayisgames.com

if anyone has anything to add or jus talk about the game if you triend it post up

24
PC Gaming / Dark Star One - and other space games
« on: August 19, 2006, 05:01:25 PM »
well im currently craving to play a space sim and not a light one lol some heavy stuff

i was looking at this

http://pc.ign.com/objects/815/815150.html


any other recomendations?

25
PC Gaming / 10 Years Of Quake - (a tribute)
« on: July 24, 2006, 03:00:19 AM »
being as its quakes 10th anniversary
and being a fluent new generation quake gamer i decided to make this its a bunch of articles collected together to honor quake on its 10th year

Quake
The begining
After releasing Doom II in 1994, Id Software immediately started working on its next project. Around that time, graphics being rendered by dedicated hardware were being talked about. Doom II was a software-rendered game, where the models and objects were nothing more than 2D sprites. Id Software was looking forward to make a true 3D game, where everything is rendered in three dimensions, rather than using sprites. Quake was finally released on 23rd July 1996. Id Software combined a cutting edge fully 3D engine with an excellent art style to create what was at the time regarded as a feast for the eyes.

Quake

Ever since, Quake got released, Id's games have always been used for benchmarking and pushing the PC to the limit. Initially, Quake's graphics were rendered by the CPU, but within a year's time, a patch was issued out, which was designed to use the OpenGL 3D API to access hardware 3D graphics acceleration cards to render the graphics, rather than having the computer's CPU fill in every pixel.

The game was originally supposed to have some RPG elements, but then it altered its original intentions, and instead featured game play similar to Doom. The background music for the game was composed by Trent Reznor, of Nine Inch Nails. Doom II had experimented with multiplayer concept and Quake took a step further. QuakeWorld was released as a free update on 17th 1996 which featured significantly revamped network code including the addition of client-side prediction.

Quake's Engine was incorporated into many games, more notably Valve's Half Life. Quake's release was considered totally revolutionary rather than being evolutionary. The next line of franchise further pushed the brand name altogether.

Quake 2
Quake II was developed real fast after the Original Quake. It had a different plot and was in no way a sequel to the first one. Quake II came with OpenGL support out of the box. Quake II was also the Id's first game to be ported on gaming console. It was ported to Nintendo's 64, and Sony's playstation
The game had fast paced action, with heavy metal music played in the background. It also introduced the plot of the intergalactic fight between the Humans and the Stroggs, which is followed in Quake IV and Quake Wars. Quake II was extremely popular in the multiplayer modes, and many gaming events organized had Quake II as their game of attraction and competition. The success of Quake II's multiplayer paved the way for the next installment.

Quake 3
Quake III Arena

Id Software was already aware of the amount of popularity Quake II's multiplayer had. After a lot of plans and discussion, it was finally decided that Quake III would be a multiplayer only, with bots featured for those who were not lucky enough to play it online or LAN. The game was released on December 2nd 1999 and had a direct competitor to 'Unreal Tournament' which was released on November 22nd 1999.

While the story of the game is thin, continuity with prior games in the Quake series and even Doom is maintained by the inclusion of player models related to those earlier games as well as some biographical information included on each contestant in the manual. It has a familiar mixture of gothic and technological map architecture, and specific equipment; for example, the Quad Damage power-up, the widely used rocket launcher, and the powerful BFG, which was first seen in Doom series.
Quake III Arena also became famous for trick jumping. Even though, trick jumping existed in the earlier Quake installments, this game was pushed to the extremes.

The fast and the furious game play along with a smooth and stable engine still makes it one of the best multiplayer games of all time. Even today, people continue to play it as a competitive game.

The game was ported to Sony's Playstation 2 and Sega's Dreamcast. Sony's Playstation 2 lacked online play and hence was considered a flop for the console.

Quake 3 engine was one of the most widely used engine in various games such as MOH:AA, Call of Duty, RTCW, etc.

Quake 4
Quake IV was not actually developed completely by Id Software. It was developed by Raven Software (Soldier of Fortune Fame) with close supervision by Id software. It was the first Quake game which didn't feature its own engine and was using Id's Doom III engine.

Quake IV is a sequel to Quake II, where Humans and Stroggs are still engaged in Inter Galatic War. It also includes vehicular combat mode, which became quite popular after Halo and Unreal Tournament 2003.
Multiplayer was not ignored like in the case of Doom III. A lot of elements were copied from Quake III considering its high popularity. Today, Quake IV is used in major gaming events such as CPL and ESWC. However, many people were disappointed by not including bot support in the multiplayer mode. As of right now, the game has been ported to XBOX 360, which has received a lot of negative criticism due to frame drop issue.

Quake Wars: Enemy Territory

Quake Wars: Enemy Territory will be the latest game to be released in the Quake franchise. The release date has stated as Q1 2007. Quake Wars is being developed by Splash Damage and will be using id Software's Doom III engine and MegaTexture rendering technology. It will be similar to Wolfenstein: Enemy Territory, but will include elements from Quake II and Quake IV.

The Saga Continues

The success of Quake series was very crucial to Id software and it is because of them that they stand away from the group as elite game developers who can churn out some of the best games. Their games were always used and even today used as a benchmark to stress even the most powerful systems. Quake will always have a special place in any gamer's heart. We would like to hear from you, especially gamers who have been impacted by the Quake series.

References Used
www.wikipedia.com
www.idsoftware.com
www.slashdot.org




26
The Archive / Congrats to the trini's that represented in vxg
« on: July 22, 2006, 06:44:45 PM »
well first off big up to rb for attending vxg <dont know his rankings>
and we also had a source team that went up came first  :wacko:
big congrats to xec an his team

if rb reads this plz fill us in with some more info? ^_^

vxg was telling me trinidad placed 4th overall thas great for a start :D keep it up fellas

27
well ah padna lookin for some norms.. as follows :


turtle rock
twisted meddows
lost temple

best 3 out of 3
2v2s

kemladen@hotmail.com aka vlad

hope to hear from some ppl for this

28
PC Gaming / sigh..
« on: June 16, 2006, 03:50:31 PM »
anyone else gettin fed up of dota? beside me

29
PC Gaming / Servers..
« on: May 17, 2006, 02:50:41 AM »
aite this is the deal
im hosting up some servers aite legit only...
yea if i can get a crack up thatd be cool but these are the games in mind

cod2
ut2k4
quake4

im mainly pushing @ the quake 4 and it can hold max 12 users online private gaming

thanks to nuclear fallout

what are your suggestions?
is there a local way ..will ppl play q4 and future quake wars?
also this server will be monitored for online tourneys in our chance to get a shot @ wcg online mayhem so gg  :ph34r: ..
so give out opinions :D im all ears

30
Sweat Reports / Come for some halo 2 @ emporium
« on: May 11, 2006, 05:18:09 PM »
SWEAT
DATE : TBA

31
Sweat Reports / Yet Another Fighting tourney
« on: April 21, 2006, 12:56:32 AM »
once again its me hosting some..

I NEED OPINIONS

sf 3s , cvs2 , mvc 2
wats the main attraction??

i held a fairly decent south 3s tourney about a month ago or more ..
but we wanna get in more of the crowd ..

location is xbox emporium
ideas , rules feel free to help me  out

im still considering date and prizes

32
The Archive / XBOX Emporium HALO 2 SLAYER CUP
« on: April 07, 2006, 01:24:12 PM »
well this one is south only sorry guys
but with no further waiting

XBOX: EMPORIUM HAS LAUNCHED THE SLAYER'S CUP[/u][/b]

starts @ 5pm ill post up pics of the tourney in progress announce teams report how the sweat went etc .

from next week though the winning teams will be challenging north men for the slayer cup etc..
ill fiil in the blanks soon

oh yea the game is Halo 2 lol


34
Ole Talk / OK we was idle but is a nice idea ...
« on: March 13, 2006, 11:35:10 PM »
well this is rum shop
aite anyhow
me and trini was talkin on msn  and trini msg me
trinimc: I HAVE A GREAT IDEA!
kaizen: what?
Trinimc: you know how they have proper measure ments for breast size with women!
kaizen: yeA?
trinimc: they should have it for women @$$ !!
kaizen: thas brilliant!!!
trinimc:yea like size  a , b , c etc
kaizen: woot!


well thas it me and trini making a jeans line when we get older ^_^ BOREDOM IS A HELL OF A THING
the name of the jean lines wear is
@$$
a size surely XD hahahahaha


any body else wa design with we  :ph34r:

35
Sweat Reports / My first tourney
« on: March 11, 2006, 06:43:45 PM »
 :ph34r:

well it was unanounced on the forum sorry for that but it was my first succesful tourney to hit off
details
game : Street Fighter 3rdstrike
Place : gulf city mall ..arcade by galacitca
time : 10 - 2 pm
prize - $400 smackers
no of men entered - 11
entry fee $40


big up to our south winner spen with his makoto

from now im looking at holding more fighter oriented tourneys sando based and possibly anorth one in btween the mix. chag as well < for rb sama > :P
lol was a succes on whole had a good sweat with some kfc on the side! haha xpect more from me in months to come


36
Ole Talk / BORED
« on: March 01, 2006, 04:59:29 PM »
so i eh seein men post on the forums WTMC WTMC!!
i bored somebody say dey alive nah!

37
Clan Announcements and Challenges / M.L.I.K
« on: January 20, 2006, 12:26:33 AM »
Well i see everyone wanna play hot up.
 :rolleyes:  .first challenge . DOTA 2 V 2.
me and Bloodrain69
online. or in en@tion.
rules
-ar
all mid.
  pm me or post here if u interested

38
The Archive / EN@TION UT2K4 RUMBLE kaizens fast food joint!
« on: December 20, 2005, 11:44:44 AM »
finger lickin good
FRIDAY THE 23RD .. M.L.I.K <moonlitkillers> will be in full effect in en@tion anyone wanna pass thru ^_^ .welcome
time from 10 am - 3 pm
men to be present
Bloodrain69
Esedess< DUM MC DUM MC>
Kaizen ^_^ ut hotness!

we also will sweat dota. :) POST HEAR NAH WE WA KNOW WHICH SOUTH MEN A RIDE

39
Ole Talk / the DEPRESSION thread
« on: December 20, 2005, 11:29:26 AM »
okay how allyuh does deal with this sh!t ?  :ph34r:

..any recommendations ..i see this is a harsh reality to why we losing some gamers! .. :rolleyes:

40
PC Gaming / AHL- AzEROTH HONOUR LEAGUE PLZ READ
« on: December 09, 2005, 02:03:58 AM »
AHL is pleased to announce the official launch of its latest venture AHL TT, signups for this new league will open on Wednesday December 07th, @ 12:01 AM Est. The new league will be sponsored jointly by TSTT & OmniSoft.

The league will be open solely to nationals of Trinidad & Tobago both at home and abroad,  matches will be played online and will take place in conjuction with Trinigamers on their local gaming server. The initial season  will feature sixteen teams competing for a total of TT $650 in prizes.

AHL TT will be a hybrid format league, clans will be competing for a total of five points per war, with the points being allocated as follows. There will be two 1v1 best of 3 series, these will be worth 2 points, one 2v2 best of 3 series which will be worth one point & lastly two dota 3v3 matches which completes the final two points. The dota matches will feature the AP format in game one and finally the AR format in game two.

Full details regarding the rules, team requirements & server information will be released on Wednesday night  when signups begin. AHL would like to thank TG for their assistance in helping bring this project to fruition. It is hoped that AHL TT will become as successful as AHL Premiership,which will pave the way for the next step the AHL Masters International in 2006.

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