Author Topic: Call of Duty: Modern Warfare 2  (Read 280411 times)

Offline Fkacn_tt

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Re: Call of Duty: Modern Warfare 2
« Reply #540 on: November 03, 2009, 10:03:08 PM »
1v1 to 9v9 come one thats mediocre, my gun will barely get warm.
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Carigamers

Re: Call of Duty: Modern Warfare 2
« Reply #540 on: November 03, 2009, 10:03:08 PM »

Offline Reaper2051

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Re: Call of Duty: Modern Warfare 2
« Reply #541 on: November 03, 2009, 10:13:45 PM »
http://jalba.se/headz/files/text/bestbuymw2log.php

after 25 kills game ends? So I was right the Nuke is a game ender.

PS: Robert Bowling is still a damn coward for not showing up.


Offline ViCe

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Re: Call of Duty: Modern Warfare 2
« Reply #542 on: November 04, 2009, 07:15:37 AM »
^ da chat was hiliarious yes man get bombarded with dedicated server questions

02:07 Ryan-IW
With balancing weapons, we strive to make sure each weapon recoils close to how it would in the real world. A good amount of us here at IW go shoot regularly and have hours of range time. The recoil we have in game is reflective to that of real steel firearms.

lol @ guns having realistic recoil
wonder if he say da with a str8 face


Offline Trinitus

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Re: Call of Duty: Modern Warfare 2
« Reply #543 on: November 04, 2009, 08:27:53 AM »
Actually alot of these guns have little almost seemingly no recoil, basically on the way they were designed. as for the other guns they are of a recent manufacture so i wouldnt doubt that
I am awaken to the glory that is my birthright!!!

Offline Reaper2051

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Re: Call of Duty: Modern Warfare 2
« Reply #544 on: November 04, 2009, 09:13:01 AM »
Best way to Summarize the whole Session


So, as many of you will know, CoD: MW2 developers were involved in a customer Q&A over the net (provided by Best Buy). Apparently anything but the most basic PC questions were banned, so there wasn't a great deal of new news. Here is what we did find out:

        * Dedicated server questions were greeted by being escorted out of the chat.

        * Max players for all versions is 9v9. Yes, I said 9v9.

        * No record feature in MW2 for PC.

        * No lean in the PC version (Mackey-IW: The game is not balanced for lean.)

        * PC Game is not yet finished

    *

    *probably alludes to the fact that there will be future patches given reports that
     the PC SKU has already shipped.

    Laugh
    Is there a console in the PC version of the game, so we can change our field of view
    from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each
    gun, removes perks, graphical debris, breathing sway, also thru console like we
    where able to before or is this all gone?

    Vince-IW
    We would like you to play the game the way we designed and balanced it.

So there you have it! If you want to read the entire transcript of the conversation,
http://paste2.org/p/497887


Carigamers

Re: Call of Duty: Modern Warfare 2
« Reply #544 on: November 04, 2009, 09:13:01 AM »

Offline W1nTry

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Re: Call of Duty: Modern Warfare 2
« Reply #545 on: November 04, 2009, 11:09:57 AM »
Sadly, the game IS going to sell like pictures of Miley Cirus in her birthday suite to all the nrop magazines... I must say that last response (if it was actually a response) was deserving of a shoe being thrown.

Offline Nephilim

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Re: Call of Duty: Modern Warfare 2
« Reply #546 on: November 04, 2009, 11:15:18 AM »
Sadly, the game IS going to sell like pictures of Miley Cirus in her birthday suite to all the nrop magazines... I must say that last response (if it was actually a response) was deserving of a shoe being thrown.


Offline Reaper2051

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Re: Call of Duty: Modern Warfare 2
« Reply #547 on: November 04, 2009, 11:16:41 AM »
I am STEALING THAT PIC!!!!


Offline woodyear99

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Re: Call of Duty: Modern Warfare 2
« Reply #548 on: November 04, 2009, 11:18:21 AM »
They really are consolorizing the PC version. Hacks ftw anyone?

Offline W1nTry

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Re: Call of Duty: Modern Warfare 2
« Reply #549 on: November 04, 2009, 11:23:12 AM »
They really are consolorizing the PC version. Hacks ftw anyone?

Yes they are, however I do believe the PC (being more capable than a console) should be differentiated by having well.. some other stuff the pc gamers are quarelling about better graphics capabilities, more customization in the environment just to name one or two. I know it takes more resources to create 2 different development streams for a game so duh it'd be easier to stick with one, but hey develop for the PC with MORE of everything, then scale it back.

Offline woodyear99

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Re: Call of Duty: Modern Warfare 2
« Reply #550 on: November 04, 2009, 11:30:00 AM »
Yeah it's too bad they chose that route. I guess consoles really were bad for the pc community, as developers focus their efforts there instead.


Offline W1nTry

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Re: Call of Duty: Modern Warfare 2
« Reply #551 on: November 04, 2009, 11:48:21 AM »
Yeah it's too bad they chose that route. I guess consoles really were bad for the pc community, as developers focus their efforts there instead.
I wouldn't blame the success of the console on the apparent demise of the PC, IF the PC market was as lucrative (read less piracy) then it would have remained the platform of choise development or otherwise. That aside here's a little more on MW2 from Ars:

Quote
Killing innocents: a Marine's take on Modern Warfare 2 leak

Footage from the upcoming Modern Warfare 2 has been leaked, and the startling video shows a player-controlled character killing innocent civilians in one of the game's missions. Here is one Marine's take on the leaked footage.
By Andrew Webster | Last updated November 3, 2009 7:28 PM CT

Last week, some footage leaked from the upcoming Call of Duty: Modern Warfare 2. Though it has since been taken down—with Activision claiming "copyright infringement"—the short video left a lasting impression. It depicted Russian terrorists gunning down what appeared to be innocent civilians in an airport. What made this scenario so shocking was that it wasn't a cut-scene, instead the player was actually controlling the carnage, forced to shoot civilians to proceed. You, as the player, will be given the opportunity to put noncombatants in the crosshairs and pull the trigger.

Unsurprisingly, the leak has garnered its fair share of controversy, with voices shouting out both for and against the scene in Infinity Ward's game. Some say it's a sign of the maturation of the medium. Others say it's tasteless. Ars decided to get the opinion of someone with a unique perspective: a former US Marine.

Timothy Bertram spent more than a decade in the US Marine Corps, while his son, David, just finished up a six-year stint, which included two combat tours in Iraq. Both are avid gamers, playing everything from real-time strategy games to first-person shooters. They are currently playing Operation Flashpoint: Dragon Rising—which Timothy claims is the most realistic FPS he has ever played—and both have the prestige edition of Modern Warfare 2 on pre-order. So what does Timothy think about the leaked video?

"In the real world is this [terrorists killing civilians] far fetched?" he explained, "No, not at all."

"The question is," he continued, "just because that is the way it is, do we need that in a video game? I don’t think so. In my opinion it dumbs down the absolute horror and viciousness of these tactics, and glorifies the acts. I personally have played some of GTA, but abandoned it after continually being forced to shoot police officers."
You can skip the sequence

Activision, the game's publisher, has since clarified the sequence. "The scene establishes the depth of evil and the cold bloodedness of a rogue Russian villain and his unit. By establishing that evil, it adds to the urgency of the player’s mission to stop them. Players have the option of skipping over the scene," the company said in a statement. "At the beginning of the game, there are two 'checkpoints' where the player is advised that some people may find an upcoming segment disturbing. These checkpoints can’t be disabled."

Of course, the fact that it's a "rogue Russian villain" makes all the difference. But what if players were controlling actual US soldiers?

"I’ll be interested in seeing if MW2 has civilian NPCs in the mix of combat, and if so, are the US forces players penalized for killing them?" Timothy told Ars. "I know combat veterans, many of them including my son. They have seen the enemy die by their own hands and they have seen the civilian carnage in that same mix...If a game allows you to play a US or Allied soldier/Marine and even puts the opportunity for you to kill civilians, it sends a terrible message about those Americans and allies that actually have to do this tough job for real."

But in spite of this trepidation, he's unsure of how to go about treating this sort of controversial material.

"Should this stuff be censored? I personally don’t think that is the answer, I am a supporter of free speech, but game companies should show some tact, respect, and judgment before glorifying these actions by allowing players to do these things in a game," Timothy told Ars. "There seems to be a double standard in the gaming industry in regards to things allowed, or accepted into many games. For example: name me a modern WWII FPS, or RTS for that matter, that has the German Forces using the swastika? They don’t do that, they use the standard German Cross on flags and vehicles. Is that swastika more offensive then killing innocent civilians?" [Editor's note: some games do in fact use the swastika, which leads to issues when the titles are released in Germany]

For its part, developer Infinity Ward has refused to comment on the leak, saying that the scenario is being judged out of context.

"Won't comment on leaks," IW Creative Strategist Robert Bowling wrote on Twitter. "Too many spoilers out there being viewed out of context. I'd avoid watching and reserve judgement till you play."

And it won't be too long before we'll all be able to experience the controversy for ourselves, as Modern Warfare 2 launches on November 10.

I like that he has a somewhat (stress on somewhat) neutral outlook at will at least wait to play to give his final approval or condemnation (take note some ppl), but I have a counter point. Whilst I agree that video game developers and publishing houses should use tact and carefully consider the negative effects that putting potentially harmful material into a game and perhaps it CAN cause desensitization to some of the acts, what about the other side? the fact that IN REAL LIFE in all those TV ads the US navy and army glamourize the calling and don't even HINT that you WILL be placed in a situation where you are firing DEADLY weapons at CIVILIANS in the midst of 'terrorists'. Why should we SHY away from the idea that IRL ppl, innocent bystanders DIE because they are caught in the crossfire. WHY should we SHY away from the type of choices that a REAL marine is forced to make on a moments notice?

You want to fight a 'war on terror' on SOMEONE ELSE LAND, but doh want ppl to see FIRST hand the 'not so bright' side of the 'good' you're fighting for? double standards imho.

Offline chinarakinda

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Re: Call of Duty: Modern Warfare 2
« Reply #552 on: November 04, 2009, 11:51:33 AM »
I don't like the fact that the Max players on PC will be 9v9. WTF!!!




An opinion should be the result of thought, not a substitute for it.

Offline W1nTry

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Re: Call of Duty: Modern Warfare 2
« Reply #553 on: November 04, 2009, 11:55:26 AM »
I don't like the fact that the Max players on PC will be 9v9. WTF!!!
Agreed, though I am sure this is a direct result of no dedicated servers, one man home connection doh support more than that easily XD

Score another 1 for wanting dedicated servers. Though 9v9 isn't a bad number even with a dedicated server how much bandwidth is needed to support an 18pl match? anyone? some hard figures would be appreciated.
« Last Edit: November 04, 2009, 11:57:07 AM by W1nTry »

Offline woodyear99

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Re: Call of Duty: Modern Warfare 2
« Reply #554 on: November 04, 2009, 11:58:24 AM »
Yeah I think it should be balanced, at the end of the day people do die in wars. More importantly we talk about the value of human life yet the innocent civilians are more valuable than the "evil" insurgents. It is therefore okay to kill the terrorists but bad and unacceptable for civilians to be shot in the game. It definitely is a double standard since as we said before the motivations of these terrorists may not be understood.

As some have pointed out, the US armed forces aren't exactly saints when they go into foreign countries. You think if they invade a sovereign nation their troops really care if a few people get killed in their wake. Now I know it is wrong to stereotype but if you are in a foreign country where people are hostile towards you wouldn't instinct be to shoot first, ask questions later.

I think all sides should be shown, but it should be done tastefully. I don't mean censor out the bloodshed etc, but don't make a mockery of people and try to be in some way balanced with such exposure on either side.

At the end of the day these games are about escapism, no one expects to be in these situations, they are not simulators. Similar plot devices are used in movies where innocent people are killed so why not in games, not like it gonna make me wanna go out there and shoot up people (If it does then something really wrong with meh mind).

Offline woodyear99

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Re: Call of Duty: Modern Warfare 2
« Reply #555 on: November 04, 2009, 12:00:20 PM »
I don't like the fact that the Max players on PC will be 9v9. WTF!!!

They weren't kidding when they said they wanted to make the experience between all platforms the same.

Offline Reaper2051

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Re: Call of Duty: Modern Warfare 2
« Reply #556 on: November 04, 2009, 12:21:05 PM »
well its official I am getting Bad Company 2 instead I dont want no Console port over of MW2.


Offline Archer

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Re: Call of Duty: Modern Warfare 2
« Reply #557 on: November 04, 2009, 12:50:44 PM »
well its official I am getting Bad Company 2 instead I dont want no Console port over of MW2.
Ditto, altho there is a "slight" chance i may still get this. Heck i mite get both. Waiting on reviews.

Offline woodyear99

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Re: Call of Duty: Modern Warfare 2
« Reply #558 on: November 04, 2009, 01:09:27 PM »
I got cod 4 for both 360 and pc, doubt I will be getting it for pc this time unless meh friends end up buying it.

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Re: Call of Duty: Modern Warfare 2
« Reply #559 on: November 04, 2009, 01:49:00 PM »


ROFL

* steals *


...and yeah, IW could keep that.  I'll play my COD4 till the cows (and Bad Company 2) come home.

I have lot of other games I could play as well, so I won't really miss what I never had.
« Last Edit: November 04, 2009, 01:58:46 PM by Arcman »
Systems United Navy - Accipiens ad Astra


Carigamers

Re: Call of Duty: Modern Warfare 2
« Reply #559 on: November 04, 2009, 01:49:00 PM »

 


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