Author Topic: Battlefield: Bad Company 2 + Vietnam (multiplatform)  (Read 536800 times)

Offline W1nTry

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #320 on: February 19, 2010, 11:31:43 AM »
Now that I KNOW of the bullet physics I can try this again with a different perspective. Still I should play this on PC, demo on steam right?

Carigamers

Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #320 on: February 19, 2010, 11:31:43 AM »

Offline Berzerk

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #321 on: February 19, 2010, 12:27:05 PM »
only if u got a beta key. which u will get if u bought it.


http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/02/19/bad-company-2-pc-graphics-details.aspx

article on the graphical details on pc version.
« Last Edit: February 19, 2010, 02:18:58 PM by Berzerk »



Offline Arcmanov

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #322 on: February 19, 2010, 02:34:55 PM »
...but you can play the demo freely on XBL.  No need for beta keys.

Long range shots actually suffer from bullet drops, so as snipers you have to adjust your aim accordingly, and I hear the full version will have the proper breathing sway, so all those 'sooper 1337 snypers' will have to relearn how to shoot
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Offline W1nTry

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #323 on: February 19, 2010, 02:36:23 PM »
Yeah but i've been disappointed with the xbl play thus far, I was hoping to see it on PC.... *sighs* I guess i'll try AGAIN, if I can get a full squad to play XD

Offline ViCe

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #324 on: February 19, 2010, 05:06:17 PM »
^ but it FREE
yuh mean u cyah get 3 other trinis on XBL to play a FREE demo??? wdmc
i thought trinis suppose to like free ting


Carigamers

Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #324 on: February 19, 2010, 05:06:17 PM »

Offline Redlum08

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #325 on: February 19, 2010, 05:07:21 PM »
Yeah but i've been disappointed with the xbl play thus far, I was hoping to see it on PC.... *sighs* I guess i'll try AGAIN, if I can get a full squad to play XD

Agokillya, RedlumTT, W1nTry, Jarrox = FULL SQUAD.... :P


Offline W1nTry

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #326 on: February 19, 2010, 07:10:56 PM »
Umm nah red we need wha... 8 ppl in the least?

Offline Berzerk

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #327 on: February 19, 2010, 07:12:45 PM »
4 people work fine once communication is good.

well im talkin about pc version though.


heck even warone and myself could real rip up once we on vent.



Offline W1nTry

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #328 on: February 19, 2010, 07:15:54 PM »
Well perhaps over the weekend or sunday...

Offline woodyear99

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #329 on: February 19, 2010, 07:16:44 PM »
One thing the pc version has over console is said vent.....At least you could communicate with other squads that way :)

Offline ViCe

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #330 on: February 19, 2010, 07:48:57 PM »
Umm nah red we need wha... 8 ppl in the least?

4 is squad/party size for the game
u really only need u and 1 other person to watch yuh back to win
while d randoms scurryin about u an said padna can do damage and once u set up properly they wont get to disarm before it blows

with 4 ppl max in d squad it becomes a cakewalk
kinda jealous of d pc men tho
allya gettin to communicate with other squads tru vent

wud make console versions soooo much better if u can coordinate with other squads BUT i guess d 360 version that might not be a problem with party chat?
if so then is d ps3 version left hangin :(


Offline TriniXaeno

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #331 on: February 19, 2010, 08:33:51 PM »
can't wait to give this a run, vent ftw.

Offline W1nTry

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #332 on: February 19, 2010, 08:36:48 PM »
One thing the pc version has over console is said vent.....At least you could communicate with other squads that way :)

BUT i guess d 360 version that might not be a problem with party chat?
if so then is d ps3 version left hangin :(

I was gonna reply but no need to XD

Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #333 on: February 20, 2010, 01:12:40 AM »
So when we doing this? i join in once it's the pc or ps3 versions

Offline Berzerk

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #334 on: February 20, 2010, 02:56:47 AM »
nod we need ya on vent.



Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #335 on: February 20, 2010, 12:32:13 PM »
nod we need ya on vent.

PM me the vent info and what time to come on




DICE and EA have passed along word of some amazing statistics surrounding the Battlefield: Bad Company 2 beta and demo. In addition to the news that the demo has been downloaded by over 3.5 million people, other statistics were released that are sure to impress.

    Some fun facts about the Battlefield: Bad Company 2 demo:
    • 3.5 Million downloads
    • 500 Million kills
    • 100 Million vehicle kills
    • 15 Million knife kills
    • 30 Million destroyed vehicles
    • 10 Million head shots
    • 25 Million revives


The PC beta and console demo is coming to a close on the 25th.



http://veteran.battlefield.com/ FOR those who do not know
« Last Edit: February 21, 2010, 12:45:55 AM by Notodd1991 »

Offline Arcmanov

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #336 on: February 21, 2010, 03:29:10 PM »
Finally got through to the veterans site, but for some reason, I cannot add my 2142 username/password.
Bad Company 1 and BF2 worked though, so now I'm at veterans rank 1.
Systems United Navy - Accipiens ad Astra


Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #337 on: February 21, 2010, 04:34:57 PM »
Finally got through to the veterans site, but for some reason, I cannot add my 2142 username/password.
Bad Company 1 and BF2 worked though, so now I'm at veterans rank 1.

Finally.Well only a few more days left for the beta when you guys playing again hit me up on msn


Nice finally got my Bad company 2 of steam hope they allow us to pre-load it.



Update

DICE Developer @Demize99 stated on twitter that they are currently testing a new multiplayer damage model that would increase damage by 25% on all weapons except the sniper rifles and vehicle splash damage. He also stated that the test was going well and that it should be approved for a retail patch very soon. Below are the official tweets of @Demize99

    Tue-23 Feb 03:35:

    @Demize99: Tested a slightly higher damage model in an internal MP test yesterday. Worked out nicely A couple more tests and it will go live for retail

    Tue- Feb 23 07:04:

    @Demize99: So the test was to increase AR SMG LMG Pistol and SemiAuto rifles/slugs by 25% vs the torso. Splash vehicles and snipe dmg stay the same.

    UPDATE:

    Tue- Feb 23 10:50:

    @Demize99: For the record 25% is 1 bullet for most guns, depending on the rof. Slow firing guns get less benefit, just due to the maths.
« Last Edit: February 23, 2010, 08:06:27 PM by Notodd1991 »

Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #338 on: February 24, 2010, 03:15:17 AM »



Part 1 of my new video

« Last Edit: February 24, 2010, 12:51:19 PM by Notodd1991 »

Offline Arcmanov

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #339 on: February 24, 2010, 01:01:22 PM »
GT: "...so, trade in your copies of Modern Warfare 2?"

PB: "I would"

:happy0203:

Patrick could be my hoss.
Systems United Navy - Accipiens ad Astra


Carigamers

Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #339 on: February 24, 2010, 01:01:22 PM »

 


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