Author Topic: Battlefield: Bad Company 2 + Vietnam (multiplatform)  (Read 537148 times)

Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #340 on: February 24, 2010, 01:11:12 PM »
New update here



Quote
Yep, another client is heading your way on auto update (within the next 15 minutes) and Steam (in about 1 hour when Valve presses the button when they get into the office). This will be the LAST update before the Beta closes on the 25th and any issues found in here will still be taken and looked at to be fixed on the retail version of the game.

Here is the usual changelog from Kalms (I'm sure some of you will be happy with this one )



Quote:

    * Likely fix for "5-minute disconnects". Try it out, and say whether it helps or if you are still getting booted (if so: after how long? and always after the same amount of time?)

What happened on some machines was this:
When you are logged in, your game client has TCP connections to two of EA's master servers. During a game, there isn't much traffic on all those connections. Therefore, the master servers send dummy transactions every 150s. This is so your game client knows that the connection hasn't been broken. Well, guess what? It seems that they don't send dummy transactions to all players. Why not? Nobody knows. So what the R4 client does, is that when it has seen 160s of idleness on a connection, it sends a dummy transaction. This was enough to get rid of the disconnects on the test machines.


Oh, and: when the nearest known problem location is in Poland, the master servers are in the US, and you have no direct access to either machine... then debugging is a convoluted process.

    * Workaround for speaker setups. If one of your speakers has lower volume (or is totally silent), try with one of the following lines in your Settings.ini:
          o SpeakerCount=2
          o SpeakerCount=4
          o SpeakerCount=6

Again, let us know if it doesn't help.

Rather few changes this time around - it's getting more and more difficult to "lift" changes from the retail version into the closed beta version.

Also, you may have read about people being able to crash others' machines with long clantags and nasty chat messages? There is server-side filtering in Server R8, and RSPs begun rolling those out a few hours ago.

New Trailer

Carigamers

Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #340 on: February 24, 2010, 01:11:12 PM »

Offline Agokillya

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #341 on: February 24, 2010, 01:19:10 PM »
tick tock tick tock tick tock.

Offline WarOne

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #342 on: February 24, 2010, 05:00:07 PM »
After I saw dat new video for BC2, really wanted to upgrade my system.
Yeah de game lookin real good now but wow, could imagine what dat map dey showing dey go do to mih poor lil 4870.

*Oh yeh for allyuh fellahs dat have BF2, on de veterans site if you put in your BF2 email and password for the Euro Force and Armoured Fury,
they will also be available on your profile.  I think this is because of the last patch dey released for BF2 which gave away those 2 games for free.
So now on mih profile I have BF2/special forces, Euro F, A. Fury and BF2142.*
« Last Edit: February 24, 2010, 05:33:42 PM by WarOne »



Offline W1nTry

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #343 on: February 24, 2010, 08:52:37 PM »
Well tried it again, this time with 2 other trinis, my experience was alot better admittantly, but we still got our ASSES handed to us cause the rest of the team were retarded... I picked off men at length with the scout class, and got a few tanks with the engineer, however this wasn't enough to stop the much better organized opposing teams assault, so it was still a bit frustrating. Hopefully before the beta ends I can sweat with a FULL trini team. I doubt 4 men will be enough, cause with 3 (think 3 alone against the other team cause the random others were USELESS), so 4 won't fare much better.

Offline Fkacn_tt

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #344 on: February 24, 2010, 09:12:33 PM »
i have seen 4 men run through a whole map rather quickly, you just have to communicate with each other and use your environment
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Carigamers

Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #344 on: February 24, 2010, 09:12:33 PM »

Offline ViCe

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #345 on: February 24, 2010, 11:02:39 PM »
i have seen 4 men run through a whole map rather quickly, you just have to communicate with each other and use your environment

this.
4 is more than enough
use your "retarded" teammates to your advantage
where ever them assaulting u and your 3 other squad mates ninja da next objective

wen we use to play we did this many times.
no vehicles wat so ever needed either.
vehicles bring unwanted attention to yourself imo

woody wud sit in a close spot spotting every1 for us an serving as our spawn point with d occasional support fire while me, dvon an limit wud wreak havoc behind enemy lines


Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #346 on: February 24, 2010, 11:09:48 PM »
Part 2 of my video

Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #347 on: February 25, 2010, 10:59:21 AM »
Acr you will love this video





Btw
Quote
As you know, the BETA of Bad Company 2 has now ended. The game servers are now being shut down and EA is changing over to the retail version of the game in time for launch of the game on the 2nd/4th/5th March depending on where you are.
We picked up a lot of useful information from you all and managed to fix a number of issues and gave us other issues to look at before launch. Development of Bad Company 2 PC will still go ahead at full speed to sort out remaining issues and implement some of your requests where possible.

We hope you enjoyed what you had available to you and that you are all looking forward to the launch.

Thanks from everyone here at DICE for your participation.

« Last Edit: February 25, 2010, 11:10:31 AM by Notodd1991 »

Offline WarOne

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #348 on: February 25, 2010, 12:03:46 PM »
Nah man I didnt just see a night map dey....  man I coulda be beatin up people on de last day of de beta.

Why oh why does tstt have to play up now!



Offline Berzerk

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #349 on: February 25, 2010, 02:22:46 PM »
i think ill be sufferin from withdrawal from the beta oui.  :shakehead:



Offline Reaper2051

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #350 on: February 25, 2010, 02:48:55 PM »
Acr you will love this video


that was just Beautiful -tears up-


Offline Agokillya

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #351 on: February 25, 2010, 03:11:10 PM »
Good videos, and keep them coming. Keeps the ole' juices flowing.

Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #352 on: February 25, 2010, 03:32:39 PM »
« Last Edit: February 25, 2010, 03:50:47 PM by Notodd1991 »

Offline ViCe

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #353 on: February 25, 2010, 05:27:00 PM »
^" LMAO
nice pics an vid
arc wud indeed love da video


Offline Arcmanov

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #354 on: February 26, 2010, 08:22:26 AM »
Its a shame I can't view it, as my phone line is totally down now.  So is whenever TSTT 'decide' to fix it. :(
Systems United Navy - Accipiens ad Astra


Offline W1nTry

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #355 on: February 26, 2010, 09:13:20 AM »
Arc doh stick, send in a complaint form to TATT brisk, I think it helps, even if MARGINALLY, any help is better than none.

Offline Agokillya

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #356 on: February 26, 2010, 10:21:29 AM »
Quick question people. How many "editions" of the game will be available for the consoles?

Offline Berzerk

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Offline Notnice

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #358 on: February 26, 2010, 12:49:20 PM »
Quick question people. How many "editions" of the game will be available for the consoles?


2 i think the limited one and the normal one


Listen to the podcast on this site guy alot on info http://www.fragcast.org/?p=608
« Last Edit: February 26, 2010, 01:43:05 PM by Notodd1991 »

Offline Redfish

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Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #359 on: February 26, 2010, 05:46:24 PM »
Notodd those comics are the best!!!  lmao!!

Carigamers

Re: Battlefield: Bad Company 2 (multiplatform)
« Reply #359 on: February 26, 2010, 05:46:24 PM »

 


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