Author Topic: Man Cave 1.0  (Read 3986 times)

Offline MessiaaH

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Man Cave 1.0
« on: November 28, 2014, 09:56:23 AM »
Isolated Room? Check.
High end gaming PC? Check.
Loads of monitors? Check.
High end audio gear? Check.
Computer Desk? Check.


Comfortable chair with stereo force feedback? ->

======Day 1 - Getting Recliner Into Room=======

Bought the recliner and it literally could not fit through the door. Had to dismount in the end:



Carigamers

Man Cave 1.0
« on: November 28, 2014, 09:56:23 AM »

Offline MessiaaH

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Re: Man Cave 1.0
« Reply #1 on: November 28, 2014, 09:58:19 AM »
======Day 2 - Buttkicker Install and Chair Mods=======

Had to find a way to mount buttkickers onto chair which involved building a plate and modifying the recliner. I used a 5/8s piece of board for the plate:









































« Last Edit: November 28, 2014, 10:15:04 AM by MessiaaH »

Offline MessiaaH

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Re: Man Cave 1.0
« Reply #2 on: November 28, 2014, 09:58:44 AM »
======Day 3 - Troubleshooting, Resolution and 2nd Kicker Install=======

After installing the first kicker and testing, there were a few problems.

Problems:

Force feedback was left heavy on the chair. Also after a short period of loud listening, the kicker would shut off. Also I was hearing audible noise from something I could not identify. I observed the kicker in motion whiles playing, and noticed the 5/8s board, though bolted onto the chair, was being flexed by the vibration of the kicker along the center, and was happening so quickly it was displacing the air and causing audible noise. Also because the kicker was in actual motion (which it should not be) the wires from the amp were arcing off and the kicker. I saw blue flames at one point!

Resolutions:

I doubled up on the board, so I used wood glue, clamps, and combined 2 x 5/8s pieces. This resolved the vibration flexing issue and stabilized the kicker.

I bought a 2nd Kicker and Amp and installed onto the right side of the chair. I then wired the left kicker to Left Audio Channel, and Right to Right. And ended up with stereo force feedback. And the end result surprised even me.





« Last Edit: November 28, 2014, 10:25:38 AM by MessiaaH »

Offline MessiaaH

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Re: Man Cave 1.0
« Reply #3 on: November 28, 2014, 09:59:14 AM »
======Day 4 - Amps and Testing=======

With everything modified, bolted up and installed, its time for listening.
End result is a force feedback system that's full bodied and the surround nature allows for me to feel positional effects in games. If I get bounced on the left side of my car in dirt 3 for instance, I feel feedback towards the left of my chair. When combined with hifi audio headphones, its literally the best audio experience I've ever had.
And the recliner itself is extremely comfortable. Now I can work and play in glee.

Man Cave 1.0 Complete!











« Last Edit: November 28, 2014, 10:37:05 AM by MessiaaH »

Offline TriniXaeno

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Re: Man Cave 1.0
« Reply #4 on: November 29, 2014, 05:41:50 AM »

End result is a force feedback system that's full bodied and the surround nature allows for me to feel positional effects in games. If I get bounced on the left side of my car in dirt 3 for instance, I feel feedback towards the left of my chair.
And the recliner itself is extremely comfortable. Now I can work and play in glee.


This!

I have an old recliner gathering dust in the office. Had no clue what to do with it.....till now.

Never figured it would be good as a gaming chair tbh, +1 to you sir.

Carigamers

Re: Man Cave 1.0
« Reply #4 on: November 29, 2014, 05:41:50 AM »

 


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