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Tech Talk => Software, Security, Programming and Internet => Topic started by: Spazosaurus on December 28, 2008, 10:25:44 PM

Title: The move to 64-bit Windows
Post by: Spazosaurus on December 28, 2008, 10:25:44 PM

I asked this in another thread but what benefits have you gleaned by making the move to 64?


What benefits? Enjoying 8gigs of RAM for starters as opposed to your 3...running 99% of my other usual applications which run on 64bit. Other than encountering the odd sucky prog that doesnt support it, the experience has been all aces.




Mod Edit: Split topic for further discussion
Title: Re: The move to 64-bit Windows
Post by: TriniXaeno on December 28, 2008, 10:45:31 PM
define "enjoying 8gb of ram"?

come man, give me something tangible. If we put our two PCs together, what is going to happen differently on your 64 bit OS to make me say "ooooooh.....aaaaahhhhh"?

lol

I not hatin' btw, just wanna get the skinny.
Title: Re: The move to 64-bit Windows
Post by: Arcmanov on December 28, 2008, 11:33:17 PM
When you start to pile on the processes, watch that 32-bit Vista with its 3GB limitation
bawl fi murda...lol.

With 8GB of RAM in a 64-bit OS, having your PC running sluggishy due to that OS having to
default to a page file is a thing of the past.  With 8GB, you won't even NEED a page file.
You would literally have enough space for the OS to really stretch out, and gobble down anything
you throw at it, app-wise.  Its likely that there may be CPU bottlenecking before there is RAM/page-file
limitation.

Soon I shall also bask in the warm glow of 8GB.  :happy0203:
Title: Re: The move to 64-bit Windows
Post by: TriniXaeno on December 28, 2008, 11:48:00 PM
lol, the theory is sound

Likewise, in the days of XP, 4gb of ram was "roomy" enough for the whole OS and then some.

You mean to tell me, that 8gb is the new 4gb? That I will see vista running like a fowl thief on el capitan's rig vs my "lowly" 4gb PC?

If that's the case, I'm sold. (but is that really the case??? the exciting conclusion, next week....as this and more is revealed by the resident technocrats) lol
Title: Re: The move to 64-bit Windows
Post by: Saxito Pau on December 29, 2008, 01:46:57 AM
Got the record, i run on XP64

Sweetness!!!
Title: Re: The move to 64-bit Windows
Post by: Spazosaurus on December 29, 2008, 05:45:01 AM
Well said, Arc. After 3 days of uptime and heavy GTA4 sweatage, Vista sits comfortably on 4gigs of memory with 85 processes running. Needless to say, the machine runs like a fowl thief...on steroids.

In this world, only 3 things are certain. Cap't WILL die, Cap't WILL NOT use a monitor smaller than 28" and Cap't WILL NOT use less than 8gigs in his personal machine.
Title: Re: The move to 64-bit Windows
Post by: TriniXaeno on December 29, 2008, 08:48:06 AM
hhahaha @ fowl thief on steroids.

With the price of ram nowadays, it's tempting. Very tempting indeed.

Might just try that elite 8/64 club. Any downsides?
Title: Re: The move to 64-bit Windows
Post by: Crixx_Creww on December 29, 2008, 09:16:51 AM
its not free?
Title: Re: The move to 64-bit Windows
Post by: Spazosaurus on December 29, 2008, 09:24:32 AM
ram/64bit os doesnt install itself?
Title: Re: The move to 64-bit Windows
Post by: TriniXaeno on December 29, 2008, 10:46:27 AM
If it's one thing gatt doesn't have a shortage off is comedians, lol
Title: Re: The move to 64-bit Windows
Post by: Netizen1 on January 05, 2009, 10:04:17 AM
I'm also interested in the 64-bit debate. Already got the Vista64 to try on the *new* home PC.

Will get started on that as soon as I get my new case to assemble the recently acquired parts.
Title: Re: The move to 64-bit Windows
Post by: rassmatic on January 05, 2009, 01:14:10 PM
i'm one of the few that loves Vista-64. even more than XP-32 believe it or not. i really don't see what people are complaining about. the OS is very stable, even more so than XP, it's faster, all hardware drivers work without any issues and so do all games that i've installed. if u have 3GB ram or more, then go for it. believe me, u won't be disappointed.
Title: Re: The move to 64-bit Windows
Post by: Crixx_Creww on January 05, 2009, 01:22:28 PM
i'm one of the few that loves Vista-64. even more than XP-32 believe it or not. i really don't see what people are complaining about. the OS is very stable, even more so than XP, it's faster,

its faster... now ... define faster?
in terms of navigate the os? speed at which applications open and run? benchmarks? how exactly is it faster.
Title: Re: The move to 64-bit Windows
Post by: Spazosaurus on January 05, 2009, 03:46:01 PM
Vista on the whole is generally more stable. xp wasnt ever able to withstand more than 5 days of my day to day abuse, but Vista regularly lasts 7 days plus before the audio mysteriously disappears and I have to restart. With 8 gigs, well you can do more than ever at once all the while maintaining the quick look and feel of xp.
Title: Re: The move to 64-bit Windows
Post by: rassmatic on January 05, 2009, 03:54:09 PM
its faster... now ... define faster?
in terms of navigate the os? speed at which applications open and run? benchmarks? how exactly is it faster.

it boots faster, navigating the OS is faster, multitasking is smoother, apps launch at about the same speed though, which is ok. overall, the OS just feels....faster :lol:
Title: Re: The move to 64-bit Windows
Post by: Crixx_Creww on January 05, 2009, 04:04:37 PM
ah
feels faster
psychological ic
Title: Re: The move to 64-bit Windows
Post by: Arcmanov on January 05, 2009, 04:57:55 PM
Microsoft Windows Vista Ultimate x64 SP1

Pros:

 - runs smoother, especially with 4GB of RAM and above.
 - all driver issues resolved (for me at least)
 - better sound device management
 - games run better/faster in 64-bit DX10 mode
 - little or no random freezes/bluescreens (once hardware and drivers are OK)
 - better networking stack/info
 - benchmarks speak for themselves...definitely as fast, or a little faster than XP SP3
 - all my devices just work now, some without the need for drivers

Cons:

 - still too many screens/dialog boxes to get to some options
 - tweaking to get OS running 'just right' is still a pain
 - cannot use Everest Ultimate 4.60 continuously in background to monitor sensors (slows down Vista...don't know why)

...can't think of any more at the moment, but you can see, those cons are really nitpicks on my part,
and not actual performance issues.  For GAMING performance, I can wholeheartedly recommend Vista x64 SP1 over XP x86 SP3, once you are ready to take it on to make sure you get the right driver versions for all your hardware, and you have the time necessary to tweak it for optimal performance, and most importantly, once you have 4GB of RAM or above.
Title: Re: The move to 64-bit Windows
Post by: rassmatic on January 05, 2009, 05:30:43 PM
ah
feels faster
psychological ic

well stick wit yuh XP nah, geeeeez. Vista 64 FTW!!!
Title: Re: The move to 64-bit Windows
Post by: Spazosaurus on January 05, 2009, 05:52:45 PM
Arc boil down the pros and cons like bhaji for we dey. And imagine Windows 7 promises to be even better and more stable than Vista. That would be quite amazing if it turns out to be true. Win7 x64 here I come.
Title: Re: The move to 64-bit Windows
Post by: Netizen1 on January 06, 2009, 11:14:17 AM
Arcman got any apps that refuse to work right (other than Everest Ultimate)?

Our day to day apps are ok?
e.g.
Firefox
Windows Live Messenger (with plus)
3dMark 200x
WinRAR
Daemon Tools
Adobe Reader, Flash, Shockwave

You get the point....
Title: Re: The move to 64-bit Windows
Post by: Arcmanov on January 06, 2009, 11:36:46 AM
All the apps you listed there are fully working without issues.  You just have to get the latest version,
or the 64-bit version if need be.  I can't think of any of the other apps that I use that are problematic.

As for 3DMark06, there's a Feb 08 hotfix you need to install along with it, but this is to resolve an issue with the app
itself with certain newer hardware configs.  I have confirmed that this issue happens in XP as well, so its not really
a x64 issue.
Title: Re: The move to 64-bit Windows
Post by: Crixx_Creww on January 06, 2009, 11:59:06 AM
boots faster? launches apps faster? nah.. thats not a clear cut point because it can only claim to "boot faster" with 4 gigs and above of ram. I just had to fresh install xp on my machine.. hd died.. bleh. and i did a double take when my xp booted in seconds...
rebooted, and again, seconds was confounded. i have 2 gigs of ram and that was like greased owl s***, my moms vista machine with a c2d and 2 gigs of ram.. does NOT boot that fast.

but it seems vista is getting better, because at launch it ran benchies a noticeable few marks below same test and hardware on xp. But i guess its getting its footing
but damnit those dialogue boxes are sooooooooooooooooooooooooooooooooooooooooooo annoying!! are you sure want to print? OMFG YES I WANT TO PRINT!! PRINT DAMNIT PRINTTTTTTTT
Title: Re: The move to 64-bit Windows
Post by: Spazosaurus on January 06, 2009, 12:16:38 PM
On a machine with 2gb memory, xp WILL run better, and this is why Vista32bit should be avoided at all costs. When you start to talk about 64bit, however, thats a different story. With 8 gigs and above, response time with many apps open is  still right up. Ive never tried XP64 bit personally, but i'm sure that it would provide similar results, however, Vista's other good points, read driver compatibility and stability make it a clear winner as opposed to xp64.
Title: Re: The move to 64-bit Windows
Post by: Netizen1 on January 06, 2009, 12:39:45 PM
I've toyed with XP64 here in work, and it was annoying when you couldn't find drivers for hardware. So I can't comment much on how pleasant or not the experience was...

Vista 64 seems to have gotten this beat. So that's mainly why I'm ready to make the move to 64-bit (Vista)
Title: Re: The move to 64-bit Windows
Post by: Arcmanov on January 06, 2009, 12:58:02 PM
The deal was sealed for me when Turtle Beach FINALLY released a 64-bit driver for my Ear Force AK-R8 headset (http://www.turtlebeach.com/products/akr8/home.aspx).
Now I have no reason to go back to XP.


(oh you WANT one of those headsets...you KNOW you do...lol)
Title: Re: The move to 64-bit Windows
Post by: Crixx_Creww on January 06, 2009, 04:24:08 PM
actually iam sitting here in work trying to listen to this song by the pixies, wheres your mind...

and the music is about 75% blowing my mind ,but i have no head fones so i cant crank up the volume to ketch the little nuances of the song ... sigh *i miss you psp baby :( come back to me*
Title: Re: The move to 64-bit Windows
Post by: Bone on February 05, 2009, 11:35:32 PM
ok i curious bout 64bit
so lewe talk numbers

3dmark 06 score 32bit -?
3dmark 06 score 64bit -?

wat % improvement is it exactly from 32bit to 64 bit?
any 1 ever experiment with numbers?
Title: Re: The move to 64-bit Windows
Post by: Kraeoss on February 06, 2009, 07:57:29 AM
nothing really....
Title: Re: The move to 64-bit Windows
Post by: Doomtack on February 06, 2009, 08:50:44 AM
Anyone had any compatability issues with games (older and newer)?
Title: Re: The move to 64-bit Windows
Post by: Fkacn_tt on February 06, 2009, 11:34:20 AM
yeah there was an issue with quake 3 where it would not install using the auto loader, solved that problem by using the install on the cd.
Title: Re: The move to 64-bit Windows
Post by: Kraeoss on February 06, 2009, 12:16:14 PM
hrmmm vistax64 with 2gb mem will it run ok..? was planning to upgrade os this weekend to 64-bit but kinda unsure how it'll work with just 2 gb....
Title: Re: The move to 64-bit Windows
Post by: Nephilim on February 06, 2009, 12:29:07 PM
why u gonna upgrade to 64bit if you only have 2GB?

there is no need to run a 64bit OS if you not gonna run, or don't have to make use of, a larger amt of ram than a 32bit system can allocate.

if what you have running and behaving itself love it up, only reason i can see to upgrade to x64 is >=4gb ram in yuh system.
Title: Re: The move to 64-bit Windows
Post by: Kraeoss on February 06, 2009, 01:11:46 PM
well as opposed to me aqquiring an additional 2 gb of mem in the near future i say it's a reasonable approach.... u know like to just get accustomed to the feel... or hrmm maybe i'll just wait till windows 7 is stable and use that for x64 os...
Title: Re: The move to 64-bit Windows
Post by: Netizen1 on February 06, 2009, 02:33:59 PM
nah man, run de 64-bit with 2GB, you'll eventually get the extra ram, so why not get used to the os from all now?
Title: Re: The move to 64-bit Windows
Post by: Kraeoss on February 06, 2009, 03:35:38 PM
hehe +1 to use x64 hehe well clean up and install later in order hehe
Title: Re: The move to 64-bit Windows
Post by: Bone on February 06, 2009, 05:01:42 PM
that 2gigs with 64bit ent feeling like a good idiea na
cause if i using 96% of my ram by just running GTA4 on 32bit OS
wouldn't that mean that on 64bit OS it will need like 120% or somthing?
Title: Re: The move to 64-bit Windows
Post by: Kraeoss on February 07, 2009, 07:46:58 AM
dude x64 architecture just utilizes the memory better and enables you to go up to 128 GB lol.... nothing more
Title: Re: The move to 64-bit Windows
Post by: Bone on February 07, 2009, 10:44:09 AM
128 GB nothing more?
u sure?
so u saying that thats all x64 architecture does?
i was thinking it had somthing 2 do with bandwidth
hhrrrmmm.....
i really wanted 2 know bout profromance wise
but if u say no improvement then i can c y 64bit?
Title: Re: The move to 64-bit Windows
Post by: Arcmanov on February 07, 2009, 11:03:27 AM
64 bit OSes make better use of system RAM and allow for greater theorectical memory bandwidth, in a nutshell.
For gamers, it allows the use of more RAM, which has the benefit of allowing the loaded game to fully utilise all
the memory bandwidth it needs, and not rely on a pagefile, which is a part of the hard-drive the system uses as 'virtual' RAM.
Accessing RAM for program calls is many orders of magnitude faster than accessing the hard-drive, hence the reason for
gamers preferring to use 64 bit Windows.

Have a read of these articles (http://www.google.com/search?q=32+bit+vs+64+bit+Vista) on the subject.  They explain it a lot better than we could.
Title: Re: The move to 64-bit Windows
Post by: Spazosaurus on February 07, 2009, 11:50:30 AM
Wow...this is like the 5th time i've contributed on this topic, and since im too lazy to find it right now, i'll say it again...

64bit os's run on top of 64bit processors which have the ability to store and process 64 bit wide instructions within the registers of the cpu. Coupled with 64bit applications, the amount of data that can be processed at once is doubled compared to 32bit systems. Think of your 64bit cpu, os and programs as widening the Churchill highway from 3 to 6 lanes in any one direction. So when everybody could leave work and reach home early, its not because everybody drive fast, its that more cars are able to move at once.

Note that you must have all the links of the chain being the 64bit cpu, os AND programs. 90% of the programs out there are still 32bit, therefore even if u run them on the 64bit system, you're back down to 3 lanes. The good news is that 64bit os's are backward compatible for the most part with 32 bit apps.

As for memory, theoretically, its about 17billion GIGABYTES that a 64bit os can support. Obviously we're pretty far from that in terms of  physical possibility. Most cpu's, even 64bit ones dont even have 64bit addresses for obvious reasons.


So to recap...

1)64bit cpu's running 64bit os and programs crunch twice the amount of data per clock cycle under ideal conditions than 32bit os running on a 64bit cpu. This is especially true for encryption algorithms and working with programs that use large data files (databases, content creation)

2)To enjoy the greater processing efficiency, both the OS and program must be able to handle 64bit wide data sets.

3)The amount of memory that can be used by a 64bit system is virtually limitless (for now at least)

4)A 64bit system with less than 4 gigs ram is definitely plausible if you have the programs that can take advantage of the system, however, the opportunity of using stupid amounts of ram is hard to pass up...especially how ram is like $0.10tt per megabyte these days.
Title: Re: The move to 64-bit Windows
Post by: Kraeoss on February 07, 2009, 12:03:17 PM
*nods head* yeap that's about it there hehe thnks Capt. for the recap.
Title: Re: The move to 64-bit Windows
Post by: Bone on February 07, 2009, 05:34:06 PM
just what i wanted
thanks @ ARC and CAPn A
really put in a nutshell for me
Title: Re: The move to 64-bit Windows
Post by: Kraeoss on April 15, 2009, 05:00:28 PM
ok so i made the shift yesterday... os got corrupted.... MBR dissapeared :/  so far it looks like i''ll have to reinstall all the games seeing that there is a dx error thing that comes up on games i used to run after new os installs....
Title: Re: The move to 64-bit Windows
Post by: W1nTry on April 15, 2009, 09:31:03 PM
been running 64-bit vista a lil while now... not sure what are my problems if any... meaning i've been running some OLD games and having some issues (namely Orange box) but am not sure if its a OS issue or otherwise... if you're using 4Gb of memory or more, there is NO sense in a 32-bit OS.
Title: Re: The move to 64-bit Windows
Post by: Netizen1 on April 16, 2009, 09:45:52 AM
ok so i made the shift yesterday... os got corrupted.... MBR dissapeared :/  so far it looks like i''ll have to reinstall all the games seeing that there is a dx error thing that comes up on games i used to run after new os installs....

I think you need to install DirectX 9.0 on Vista (32 or 64 bit)
Title: Re: The move to 64-bit Windows
Post by: W1nTry on April 16, 2009, 09:47:18 AM
It's not that it doesn't work. It just gives trouble. I played through the whole of HL2 Ep1 without a hiccup and was playing through HL2 Ep2 but the game is a bit 'jumpy' and I reached a part where the game just feezes...
Title: Re: The move to 64-bit Windows
Post by: Kraeoss on April 21, 2009, 05:16:50 PM
yea... seems dx is a bieatch when comes to Vx64 so i installed 1 game and voila all worxx hehe so far the only thing is that it kinda bogs down and damn i didnt know that you have 2 program files folders 1 for x86/64 lol
Title: Re: The move to 64-bit Windows
Post by: W1nTry on April 22, 2009, 10:49:31 AM
A review from tom's hardware about gaming in 64-bit:
http://www.tomshardware.co.uk/64-bit-vista-gaming,review-31535.html (http://www.tomshardware.co.uk/64-bit-vista-gaming,review-31535.html)
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