Author Topic: Starcraft 2.  (Read 371308 times)

Offline Redfish

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Re: Starcraft 2.
« Reply #780 on: August 21, 2010, 11:27:11 PM »
My last match before I skipped the practice league......man call me a nub for "siege rushing" him then say f u and quit yes lol


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Re: Starcraft 2.
« Reply #780 on: August 21, 2010, 11:27:11 PM »

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #781 on: August 22, 2010, 06:30:22 AM »
i dont understand.. this is not a damn console fighter
if its not a glitch, then every and all stratergies are encouraged! THIS IS WAR!

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #782 on: August 22, 2010, 09:28:01 AM »
lol, yuh play like a boss dey redfish.

I don't know what happen to SilverBlade. The man early expand, pump out 3 infestors and expect them to stand up to 24 marines, 3 seige tank and 3 marauders? I talking 10 minutes into the game and that is the man warrior contingent.

3 kiss me ass infestors.

He was begging for that beat out.

scan and boom ihmc! lol

well played

Offline Redfish

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Re: Starcraft 2.
« Reply #783 on: August 22, 2010, 03:06:23 PM »
Thanks fellas.I thought that was standard play that I did, he lucky I didn't decide to go reapers......I'm getting a lil bit better :P

Offline sue

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Re: Starcraft 2.
« Reply #784 on: August 22, 2010, 06:40:35 PM »
so anybody grow a pair yet? or are you all still running?....i'm guessing the latter but just asking to make sure

Carigamers

Re: Starcraft 2.
« Reply #784 on: August 22, 2010, 06:40:35 PM »

Offline MessiaaH

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Re: Starcraft 2.
« Reply #785 on: August 22, 2010, 07:07:09 PM »
^^ nah i still running like Bolt, guilty for being balls-less i guess :)

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #786 on: August 22, 2010, 07:47:49 PM »
Small roster update:

Saga 318
Amenra (Serrette from Max days, for those who could remember him. He was notorious in original craft)
Madyam (Insane Ground Provision, another gamer from the golden ages)

Offline phoenix31tt

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Re: Starcraft 2.
« Reply #787 on: August 22, 2010, 08:15:08 PM »
i coulda swear i tell sue i go fight him :s...
just for the heck of it... fought boxy a couple times already

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #788 on: August 22, 2010, 10:23:45 PM »
fellas, battlenet gone mad.

They just put Virtue and yours truly against diamond league men...twice.

Like is a joke.

dem mofos HARD to kill.

Offline Berzerk

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Re: Starcraft 2.
« Reply #789 on: August 22, 2010, 11:10:50 PM »
played 3 2v2's with Beobear tonight. We win all the games  yes. went from level 64 to level 13 in bronze. (Yay)


Despite some awful micro on my part, we were able to beat some platinum level pepes.





Offline TriniXaeno

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Re: Starcraft 2.
« Reply #790 on: August 22, 2010, 11:40:56 PM »
wayyyy! alyuh not easy nuh. Now watch War Zone win.

Berserk, I still can't understand how you survive the first rush, let alone the second, let alone to come back and win that game

Miracle workers yes.

Them fellas send zealots like is lings in that base early early. Beobear, yuh is a boss.

Well played.

Offline BeoBear

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Re: Starcraft 2.
« Reply #791 on: August 22, 2010, 11:51:00 PM »
I come back on the forums to see if i was declared king of massing yet :P and...I find somethin was smellin real bad.....and then i see Sue post on this page...went on the next page...smell gone..come back with Sue post..smell here.

Go figure....
Manicou....Manicou MANICOUUUUUUUUU

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #792 on: August 23, 2010, 08:22:13 AM »
lol @ king of massing. boy beobear, I wish I had half your skill.

That is diamond league material right thurr.

In ploi, those guys gave up from shear attrition. Cause at the end, both teams were in about the same economic and military position. Battered and bruised, but not yet defeated and they just quit. After 47 minutes of intense war, mental exhaustion must have set in.

Had some epic battles in the middle, 24 vrays vs more vikings than I could count with a heaping spoonful of marines, medivacs, marauders and tanks in the fray.

Chaos. Some serious back and forth.


They could have killed you guys @ the 30 minute mark but going for the expansion instead of the main gave just enough time to get those tanks and some small forces ready @ the choke. Losing their forces trying to go up the ramp was the defining moment.

Well played.
« Last Edit: August 23, 2010, 08:38:21 AM by TriniWyatt »

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #793 on: August 23, 2010, 09:00:09 AM »
+10 to all stats from high ground

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #794 on: August 23, 2010, 09:03:07 AM »
and don't forget +100 to tanks on high ground.

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #795 on: August 23, 2010, 09:08:22 AM »
i dislike protoss's lack of ground seige
scarabs were a fave of mine
i guess collossi  are the successors.. but..they go pew pew and not boom boom

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #796 on: August 23, 2010, 11:52:21 AM »
yeah, scarabs was a hallmark of my protoss offensive.

Had men playing hop scotch right through with the beetle bombs.

The Collossi would grow on me were it not for their susceptibility to attacks from air units and their silly plurality (collosi instead of collosses, lol)
« Last Edit: August 23, 2010, 02:15:35 PM by TriniWyatt »

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #797 on: August 23, 2010, 12:13:12 PM »
hahaha @ collosi arguament
but that anti air thing is ass
i mean its fine against turrets
you can destroy them from range
but when phoenixs and valkaryies an the damn anti air part of thors hitting you
that is real asshole ting

Offline Killa

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Re: Starcraft 2.
« Reply #798 on: August 23, 2010, 12:20:25 PM »
nah crixx
if you think about it..is not like a man gonna have he colussi all up in the front of the battle...they gonna be well behind the zealots and other units...so the enemy would have no way to reach up to kill them
and collusi does wipe out pretty much anything that in mass
maybe if they didnt have that much range..

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #799 on: August 23, 2010, 12:53:03 PM »
the range is nice and the statergy of going up cliffs is great
but the problem is the anti air dread
when you could get bull from phoenix and valkyrries with them and the damn anti air from thors is really a headache
cause i not sticking my void rays in front the collossi to save them lol
terran is a bit over balanced
but micro for dat

Carigamers

Re: Starcraft 2.
« Reply #799 on: August 23, 2010, 12:53:03 PM »

 


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