Author Topic: 10 years later: Why the Dreamcast was different  (Read 4333 times)

Offline woodyear99

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10 years later: Why the Dreamcast was different
« on: September 09, 2009, 11:26:04 PM »
I bought a used one back in 2000, brings back some good memories :)

Quote
http://www.gamesradar.com/f/why-the-dreamcast-was-different/a-200909099520434010

Ten years ago today, the Dreamcast stormed onto US shelves in one of the most explosive console launches of all time… and then suffered a premature death less than two years later. Now, however, the internets are buzzing with retrospectives, histories, love letters and lamentations as every major game site lines up to pay its respects to gaming’s most brilliant failed system. If you weren’t a fan of the Dreamcast when it was alive, you might be wondering where all this devotion is coming from. Why is the Dreamcast remembered so fondly, when so many other consoles with longer lifespans have been tossed aside and forgotten?

Carigamers

10 years later: Why the Dreamcast was different
« on: September 09, 2009, 11:26:04 PM »

Offline Arcmanov

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Re: 10 years later: Why the Dreamcast was different
« Reply #1 on: September 10, 2009, 12:00:46 AM »
I still have mine, and it still works.  That system has some truly memorable multiplayer games.
I actually got mine to work online via the dialup modem, with Unreal Tournament, and Alien Front Online (remember that one?)
I even have my DC-to-PSX converters, which made playing the stellar 2D fighting game ports that much easier to.

Man, that console was truly ahead of its time yes.  *sniff*
« Last Edit: September 10, 2009, 12:03:42 AM by Arcman »
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Offline woodyear99

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Re: 10 years later: Why the Dreamcast was different
« Reply #2 on: September 10, 2009, 12:17:14 AM »
Yeah boy it was a real good system. Never did get to go online with it but had many long battles in virtua tennis and bomberman lol.

Shenmue was a pretty cool game at the time, I was amazed at how detailed the world was you could examine like all objects. It had some weird ones for real, you played Seaman? lol

Offline SPK

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Re: 10 years later: Why the Dreamcast was different
« Reply #3 on: September 10, 2009, 06:11:20 AM »
I still remember my days of sweating on the DC in the computer lab back in secondary school....good times. Sonic, Soul Calibur, Crazy Taxi, all hooked up via projector.
Nagamete iru dake ja, itsumademo te ni dekinai...nagamete iru dake ja, kimi no mono ni wa naranai...

ssssssSSSSSSS...That's a nice everything you got there....SSSSSSS.

Offline disciple

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Re: 10 years later: Why the Dreamcast was different
« Reply #4 on: September 10, 2009, 08:03:28 AM »
hmm

the DC was my first console.. had some real good times with JGR,Capcom vs SNK and lots of others..
had to sprang it when things got tough, which is one of the few things in life i regret...(never did finsih JGR..lol.)

it was just too original for its own damned good..
#406745

Carigamers

Re: 10 years later: Why the Dreamcast was different
« Reply #4 on: September 10, 2009, 08:03:28 AM »

Offline Crixx_Creww

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Re: 10 years later: Why the Dreamcast was different
« Reply #5 on: September 10, 2009, 09:25:43 AM »
yeah boy, is a shame that a system with practically all the functionality we wanted ahead of time
died because of that same fact... :(... and the easy pirating... lol

many many good hours in sip n surf sweatin calibur and capcom vs snk and crazy taxi lol
even in college crazy taxi was a major staple.
Instant classic, right there with the atari 2600, the nes, the snes, the 64 , when gaming was fun as hell and every now and then impressed the hell out of you with graphics

like dk 64 was sick and even dk on the snes was like zomg! gfxxx!! lol. rare for the win back then
steups
feelin like sweatin some killer instinct on the 64 now dread
and power stone was real bad too for de cast. sighhhhhhhhhhhhh

Offline rb

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Re: 10 years later: Why the Dreamcast was different
« Reply #6 on: September 10, 2009, 09:40:43 AM »
Still have my dc in perfect working condition. Still bust it out now and then to play Crazy Taxi and Jet Grind Radio.


Offline Arcmanov

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Re: 10 years later: Why the Dreamcast was different
« Reply #7 on: September 10, 2009, 10:22:22 AM »
You have Jet Grind Radio!!?  I NEEDZ A BORROW PLIXX!!?
That game is truly a classic.  I remember the US version still retained all the
kickazz J-pop/metal, and added some killer US metal/hip-hop to the mix too.

I need a memory card too.  A pardner of mine LOST my VMU, so of course I can't start
any new games.

Ah boy, I can still remember Outtrigger (played that online too), Air Force Delta, Zero Gunner, Mars Matrix, Bangai-Oh, Ikaruga...

Wow, the list of badazz games I played for that system is too long yes.

Doh even talk about the amount of really kickazz homebrew stuff, like the Gypplay movie player, Snes emulators.  *sigh*

disciple my boy...selling that was a cardinal sin.  I very nearly did that too, but I knew I would have regretted it.
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Offline rb

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Re: 10 years later: Why the Dreamcast was different
« Reply #8 on: September 10, 2009, 10:29:29 AM »
<_< your dc doesn't play the burned stuff ? >_>

Offline Arcmanov

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Re: 10 years later: Why the Dreamcast was different
« Reply #9 on: September 10, 2009, 10:50:59 AM »
Oh yes it does...I just don't have some of the games I used to play.
Some of the discs I lost, and some of them just stopped working.
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Offline Kaizen

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Re: 10 years later: Why the Dreamcast was different
« Reply #10 on: September 10, 2009, 10:59:41 AM »
Dreamcast was the first system too feed me my mmo fix.
Going online and playing phantasy star for hours upon hours on dial up too boot.
Not too mention all the great 2d shooters (jet games) like giga wing,raiden,bangai o,gunbird2 just too name a small few.
The fighters! cvs1,mvc2,sf3s,kof :( and lets not forget grandia 2,record of lodoss war,Skies of arcadia,shenmue 1 and 2,House of the dead,power stone series (I think they should bring this back),Rayman ..oh boy so much memories.


Too bad my cousin "burrowed" my dreamcast and then traded it for a ps2 5 years ago :@.

I dont know if much ppl remember this but Ooga booga was a kick a## multiplayer game and all :D.
« Last Edit: September 10, 2009, 11:06:23 AM by Kaizen »



Offline W1nTry

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Re: 10 years later: Why the Dreamcast was different
« Reply #11 on: September 10, 2009, 11:42:30 AM »
I got mine 2nd hand from someone on GATT and did it JUST for Sonic advnenture with Shadow. It was a very decent console ahead of its time, shame it didn't do better, now we're stuck with an atomic furnest (PS3) a Fix Or REPLACE Daily (Xbox 360) and a frizbie that plays games (Wii)...

Offline mailman166

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Re: 10 years later: Why the Dreamcast was different
« Reply #12 on: September 11, 2009, 10:53:09 AM »
I remember my friend got his bought on the 9/9/1999 cause his mom was in the US. Got it two days later... We were so lame back then we used to call soul caliber ...soul calibuk because of how it was written on the box... LOL... Anywho Sadly never owned one but remember the days going next door to play sonic adventure, soul caliber, shenmue Down the road by another friend who had like every dreamcast game out... and in Golden Doors plaza after school by Paula and Derek. So much money spent there on Rival Schools and DOA 2... :D

Offline woodyear99

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22 brilliant Dreamcast games doomed to die
« Reply #13 on: September 11, 2009, 11:31:25 PM »
There really were alot of good titles that came out near the end of its life. This article looks at 22 titles, some already mentioned like Ooga Booga, Alien Front Online etc.

Quote
http://www.gamesradar.com/f/22-brilliant-dreamcast-games-doomed-to-die/a-200909111226583071


All week we’ve been wallowing in Sega-soaked self pity, lamenting the Dreamcast’s tragically short lifespan. From 1999 to 2001 it managed to go from “Sega’s big comeback” to “whoops, out of business” despite a strong, diverse lineup of first and third party titles. With only so much cash to dump onto a system that had mere months to live, thousands of gamers were forced to pass on anything but clear-cut system-sellers like Sonic, Soul Calibur and 2K Sports.

Naturally this led to dozens of “also ran” titles that cried out for your attention, only to be sentenced to mass bargain bin graves the likes of which we wouldn’t see again until Rock Revolution. Collected here are 22 of the very best Dreamcast games that met such undignified ends.

Carigamers

22 brilliant Dreamcast games doomed to die
« Reply #13 on: September 11, 2009, 11:31:25 PM »

 


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