Author Topic: Dark Souls  (Read 10433 times)

Offline AvatarTT

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Dark Souls
« on: February 01, 2011, 07:11:56 PM »
Here's some exciting news for fans of what is arguably the best action-RPG of this generation - Demon's Souls.

The follow-up, officially announced as "Dark Souls" is on the way.

Some details of the game has just been revealed. One of the big changes is that it's now open world - instead of accessing areas via the Nexus you simply travel across one big map.

Also, it won't be PS3 exclusive anymore.

Here's some more early details below, taken from: http://www.andriasang.com/e/blog/2011/02/01/dark_souls/


Quote
Supposed details from the magazine that are appearing in the usual sources for early leaks include:

    * The difficulty has been increased greatly over Demon's Souls.
    * Dark Souls shares the same themes as Demon's Souls: learning from mistakes and the joy of discovery.
    * There's no connection with Demon's Souls in terms of story or world.
    * As with Demon's Souls, the basic gameplay is based off classic RPGs -- things like character creation, obtaining weapons and items, leveling up, etc.
    * The biggest change, according to Hidetaka, is in the area of exploration. The action battle component is an important element, but on top of this, exploration of a large, seamlessly connected field is an important element. You walk to areas that you can see far off in the distance.
    * All the maps are connected, rather than having you move to each area from a shrine. This time, you head off on a journey from a large base of operations, and find smaller bases along the way as you progress further and deeper into your adventure.
    * There are far more areas with complex land formations of varying height.
    * The goal in character development is to get rid of elements that may hinder freedom of play style. This is why there's no job concept during initial character creation.
    * Weapons have a great variety of motions and special capabilities, and there are a great number of magic and item types. This will allow players to play in their own style.
    * Regarding network play, Hidetaka said that he can't share too many details, but the game will have cooperative and competitive multiplayer elements. You'll be able to call upon people to help you out when you're stuck.
    * The game will also have indirect online elements like the original -- seeing the images of other players, messages from the dead, and so-forth. The game will not have its own servers this time, though, so elements like Soul Tendency from the original will not be here.
    * There are some other online elements that will be detailed in future updates.

Dark Souls will be released in Japan in 2011. The game's overseas release on Xbox 360 and PlayStation 3 is being handled by Namco Bandai. Japan will get just the PlayStation 3 version, published by From itself.
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Dark Souls
« on: February 01, 2011, 07:11:56 PM »

Offline ViCe

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Re: Dark Souls
« Reply #1 on: February 01, 2011, 07:31:46 PM »
niiiiiiice
difficulty ramped up even more? niiiiiiiiiiiiiice


Offline AvatarTT

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Re: Dark Souls
« Reply #2 on: February 02, 2011, 07:14:06 PM »


Quote
Dark Souls breaks down barriers with a seamless world design that encourages exploration and fosters an adaptable gameplay experience. As players encounter terrifying enemies and discover new areas, the unerring foundation of challenge and reward permeates to offer an unparalleled sense of achievement.
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Offline AvatarTT

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Re: Dark Souls
« Reply #3 on: March 05, 2011, 12:00:41 PM »
I recently became a member of the Demon's Souls Platinum Trophy club ^^ (which means I completed it 3 times lol)
Absolutely cannot wait for the Dark Souls experience now.

Here's some more details.


Quote
This week's Famitsu has an updated look at Dark Souls, From Software's spiritual sequel to Demon's Souls.

The big point of note in this update is the "bonfire system." During your exploration, when you encounter a bonfire, you can use that as a starting point to explore further. If you die, you'll restart there. You can also recover your HP at the bonfires. The bonfire can also be used to collect a substance called Est which can be placed in jars and carried around.

Other points mentioned in the Famitsu article:

    * When you're connected online, you can see the images of other players.
    * There are some enemies who will chase you up ladders. You can kick them down.
    * You can summon an undead cursed knight called Kurogane no Kishi, or Black Iron Night (the official English translation will probably be cooler sounding)
    * Using magic, you can turn yourself into iron form. However, your movement becomes slow.

The magazine also introduces an NPC called "Mysterious Saintly Woman," a variety of enemies like the Dragon Zombie, and a variety of fields like the Giant Library, the Submerged Ruins, and the Marshes. These are all seamlessly connected, as previously announced.






http://www.famitsu.com/news/201103/03041005.html
http://www.andriasang.com/e/topics/2011/03/01/flying_get/
« Last Edit: March 05, 2011, 02:50:23 PM by BloodyAvatar »
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Re: Dark Souls
« Reply #4 on: May 11, 2011, 02:59:15 PM »
You have part of my attention - you have the minimum amount.

Carigamers

Re: Dark Souls
« Reply #4 on: May 11, 2011, 02:59:15 PM »

Offline W1nTry

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Re: Dark Souls
« Reply #5 on: May 11, 2011, 03:18:31 PM »
Interesting... seeing as it was an exclusive i've no prior knowledge of this game so it really did catch my attention when I read the first post about it being the best of the RPG in current gen (Oblivion came to mind) so I read on and watched the trailers and it looks very interesting indeed. Whilst I have my reservations being a fan of elderscroll, I do like the potential scale of the battles (frame-rate slow downs in a promo video aside) and looks to be a title to watch out for. Haven't sweat an RPG since oblivion (and technically FFXIII, which was OKAY at best). So having a new horse in the stable next to Skyrim should be interesting. I may get this for my console whilst I soak in the awesome of skyrim on the PC.

Offline TriniXaeno

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Re: Dark Souls
« Reply #6 on: May 11, 2011, 04:11:00 PM »
whilst I soak in the awesome of skyrim on the PC.

This!

I don't have the bandwidth for a game that prides itself on being extremely difficult and frustrating. lol

I'll leave that for Blu_Vice and BloodyAvatar

Offline ViCe

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Re: Dark Souls
« Reply #7 on: May 11, 2011, 06:48:14 PM »
whilst I soak in the awesome of skyrim on the PC.

This!

I don't have the bandwidth for a game that prides itself on being extremely difficult and frustrating. lol

I'll leave that for Blu_Vice and BloodyAvatar

aww ur no fun, dont u miss those old school days where games were impossibly hard and u felt a sense of accomplishment when u beat it? i sure do
sp games these days dont hold my attention much because they all too easy



Offline W1nTry

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Re: Dark Souls
« Reply #8 on: May 11, 2011, 07:06:50 PM »
aww ur no fun, dont u miss those old school days where games were impossibly hard and u felt a sense of accomplishment when u beat it? i sure do
sp games these days dont hold my attention much because they all too easy

Then try some Deus EX and dem tom clancy games... realism iymc.

Offline TriniXaeno

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Re: Dark Souls
« Reply #9 on: May 11, 2011, 07:29:05 PM »
The Tom Clancy was high on "selective" realism. 2 shots and a man dead is all well and good but you trying to tell me a trained member of an anti terrorist unit can't jump? lol

but yeah blu, while I miss those impossibly hard games and the sense of accomplishment felt after conquering them, I no longer have the time.

nothing the winning lotto ticket can't fix though. free time galore!

Offline Arcmanov

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Re: Dark Souls
« Reply #10 on: May 11, 2011, 07:50:08 PM »
Some of us seem to forget those 'impossibly hard' games were played on systems
that our parents bought for us when we were in school, and had the time to get good at them.

Those of us that buy games now also have work/family, etc.
My gaming time per week regularly used to cross 30 hours.
If I make even half that per week now is because I home sick or something.

That said though, I am one of the most delinquent when it comes to SP campaigns.
I aint even finish MGS4 yet. :laughing7:
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Re: Dark Souls
« Reply #11 on: May 11, 2011, 08:47:08 PM »


but yeah blu, while I miss those impossibly hard games and the sense of accomplishment felt after conquering them, I no longer have the time.

this coming from the man that hard sweating league of legends... STILL! i jus had to Wyatt.. couldn't resist XD
"Live life for the sake that others may have Life. Love for the sake that others may know love" - NLF

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Re: Dark Souls
« Reply #12 on: May 12, 2011, 07:53:13 PM »
lol, define hard

cause my "hard" sweating of league of legends is like five - six games a week. Thats about 3 - 4 hours total.

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Re: Dark Souls
« Reply #13 on: May 12, 2011, 07:59:57 PM »
aww ur no fun, dont u miss those old school days where games were impossibly hard and u felt a sense of accomplishment when u beat it? i sure do
sp games these days dont hold my attention much because they all too easy

Then try some Deus EX and dem tom clancy games... realism iymc.

if yuh talkin rainbow six then bring on a new challenger cuz just because it realistic dont mean its much harder, just requires a different skill set than run & gun shooters

never played deus ex and these days dont spend money on sp only games anymore......unless of course ur name is God of War thats the only sp only game i bought last year

@ arc yuh stickin on MGS4........like fuh real..........remind me of my padna who have gow3, kz3 and socom 4 all still in plastic lol


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Re: Dark Souls
« Reply #14 on: May 12, 2011, 08:52:10 PM »
Like the man said, try balancing the epic multiplayer game that is FamilyLife (TM) with MSG4 single player campaign. lol

Lihixxxxxx for MSG4

They weren't kidding when they said getting married with kids = game over.

Is constant battle to eek out sweat hours from the work week and family time.

Enjoy it while it lasts

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Re: Dark Souls
« Reply #15 on: May 12, 2011, 10:38:49 PM »
lol i hear yuh
cud always get a gamer chick tho :P


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Re: Dark Souls
« Reply #16 on: May 13, 2011, 07:18:24 AM »
They only exist in legend

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Re: Dark Souls
« Reply #17 on: May 13, 2011, 09:04:32 AM »
So what about Chinarakinda?

She's the only girl I know who's a bigger game peong than most of us guys put together. :laughing7:
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Offline woodyear99

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Re: Dark Souls
« Reply #18 on: May 13, 2011, 11:02:03 AM »
Like the man said, try balancing the epic multiplayer game that is FamilyLife (TM) with MSG4 single player campaign. lol

Lihixxxxxx for MSG4

They weren't kidding when they said getting married with kids = game over.

Is constant battle to eek out sweat hours from the work week and family time.

Enjoy it while it lasts

Indeed, I'm inching closer to that each day yes. That's why I could never get into "The Sims" the point of playing games is to escape reality lol

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Re: Dark Souls
« Reply #19 on: May 18, 2011, 06:06:02 PM »
So what about Chinarakinda?

She's the only girl I know who's a bigger game peong than most of us guys put together. :laughing7:

kghosty definitely for me the biggest girl gamer i know
she's the only girl i know of that i could go lime with that rather talk bout game and tech than typical girl gossip lol, good times


Carigamers

Re: Dark Souls
« Reply #19 on: May 18, 2011, 06:06:02 PM »

 


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