Author Topic: No Man’s Sky  (Read 10124 times)

Offline rassmatic

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No Man’s Sky
« on: December 07, 2013, 10:34:07 PM »


Quote
At Spike’s VGX tonight, four-man team Hello Games announced a seemingly huge, procedurally generated, first person sci-fi exploration sim called No Man’s Sky.

http://indiestatik.com/2013/12/07/mans-sky/

http://www.no-mans-sky.com/

Arc, all yours. :D
« Last Edit: December 12, 2013, 10:53:03 PM by TriniSpartacus »



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No Man’s Sky
« on: December 07, 2013, 10:34:07 PM »

Offline Berzerk

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Re: No Man’s Sky
« Reply #1 on: December 07, 2013, 11:26:46 PM »
man beat me to posting oui. But yea this looks pretty ambitious. hope they could really pull it off.



Offline TriniGamerShaq

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Re: No Man’s Sky
« Reply #2 on: December 08, 2013, 12:17:02 AM »
Show fail so hard. En blame joel for not givin a fuck.


Offline Arcmanov

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Re: No Man’s Sky
« Reply #3 on: June 11, 2014, 02:53:35 AM »
The developer provides some context...

***http://www.ign.com/videos/2014/06/10/no-mans-sky-developer-commentary-e3-2014***


(for some reason the link is trying to embed...you'll have to copy/paste)
« Last Edit: June 11, 2014, 02:59:04 AM by Arcmanov »
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Offline TriniXaeno

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Re: No Man’s Sky
« Reply #4 on: June 11, 2014, 12:22:49 PM »
Yeah boy, not pleased with their emphasis on procedurally generated environment

the fact that this is an indie production not helping. The premise is brilliant, it deserve triple A treatment.

I really doubt a 4 man team could pull it off

We will soon see

If they lapse, well Star Citizen iwmc

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Re: No Man’s Sky
« Reply #4 on: June 11, 2014, 12:22:49 PM »

Offline Arcmanov

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Offline Arcmanov

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Re: No Man’s Sky
« Reply #6 on: June 15, 2014, 08:10:48 PM »
Sean Murray provides even more insight...

« Last Edit: June 15, 2014, 08:15:08 PM by Arcmanov »
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Offline Arcmanov

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Re: No Man’s Sky
« Reply #7 on: June 19, 2014, 03:00:35 AM »
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Offline Arcmanov

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Re: No Man’s Sky
« Reply #8 on: June 20, 2014, 07:45:09 AM »
Everybody wants a piece of Sean Murray... 

http://www.joystiq.com/2014/06/18/no-mans-sky-name-your-own-dinosaur-get-eaten-by-it/


The more he explains it...the more it seems like 'snake-oil'.  :laughing7:
I'm beginning to understand why some people are skeptical.

Don't get me wrong...I'm securely aboard this particular hype train,
but like everyone else, I'm hungering to see more.
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Offline TriniXaeno

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Re: No Man’s Sky
« Reply #9 on: June 20, 2014, 09:49:27 PM »
lol @ snake oil

ent, I remain optimistically skeptical

Offline Arcmanov

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Offline TriniXaeno

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Re: No Man’s Sky
« Reply #11 on: June 29, 2014, 08:25:59 AM »
I'm placated some what after reading this full article.

http://kotaku.com/how-a-seemingly-impossible-game-is-possible-1592820595

However, still in agreement with this guys first comment on the video link where he says:

Quote
I'll be more inclined to celebrate the studio after the game is released and is what they promised it to be.

Offline ViCe

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Re: No Man’s Sky
« Reply #12 on: June 29, 2014, 12:31:08 PM »
I'm placated some what after reading this full article.

http://kotaku.com/how-a-seemingly-impossible-game-is-possible-1592820595

However, still in agreement with this guys first comment on the video link where he says:

Quote
I'll be more inclined to celebrate the studio after the game is released and is what they promised it to be.

shouldnt that be for EVERY game?
ppl shouldnt overhype and praise a game when its not released. When its released then drop the heaps of praises etc if it deserves it


Offline TriniXaeno

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Re: No Man’s Sky
« Reply #13 on: June 30, 2014, 12:04:54 PM »
nope, I hold certain game studios in high esteem for past accomplishments and froth at the mouth for any upcoming releases....knowing fully well what they are capable of producing.

Hello Games is a relative new comer with their only previous work to judge them by being this:



Cute....but enough for me to expect No Man's Sky to be a herald for a new age of epic space exploration?

Not so much.

So in this case...my excitement is tamed and a "wait and see" approach takes precedence.

In contrast, I'm giddy for Chris Robert's Star Citizen...it being the spiritual successor to Wing Commander. Games he produced and I ABSOLUTELY loved.

http://en.wikipedia.org/wiki/Chris_Roberts_(game_developer)

Star Citizen may turn out to be absolute rubbish, lol, but I'm understandably hyped given the pedigree.

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Re: No Man’s Sky
« Reply #14 on: July 03, 2014, 07:39:39 AM »
lol and thats how ppl get suckered

yall hold dice in high regard and they have been using that and releasing garbo for a while now but i guess ppl still gonna hold them in high esteem and not be skeptical about battlefront

respawn omg cod4 devs yeaaa tf turned out to be overrated and over hyped

past work means nothing, its an excuse devs use so they can release crap and patch later

Also on a side note id quicker put more faith in an indie studio than a AAA studio. AAA studios sell their games on words and know they can get away with a broken/unfinished game at launch and patch it up later indies not so much

indies and f2p games gotta actually deliver or no sale.


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Re: No Man’s Sky
« Reply #15 on: July 03, 2014, 08:45:18 AM »
I thoroughly enjoyed Titan Fall, worth every penny I paid. Expectations met and then some!

Battlefield 4 turned out to be a hot mess for technical reasons. When it did work, it was a beautiful game.

They need help in the Q&A department, badly. Some six sigma.

And I think Star Citizen would probably qualify as an indie project.

Don't paint us with such a wide brush. lol

Offline Arcmanov

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Re: No Man’s Sky
« Reply #16 on: July 03, 2014, 09:33:39 AM »
Star Citizen is very much an indie project.
The current size of its budget seems to suggest otherwise though, but 'indie' doesn't automatically mean 'small'.   It just means the studio is dev and publisher, and not owned by a parent company.

I want Hello Games to succeed at this.

Can you taste my No Man's Sky feels?   :laughing7:







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Offline Arcmanov

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Re: No Man’s Sky
« Reply #17 on: July 09, 2014, 02:00:40 AM »
More No Man's Sky info, bitches...  :)
Nice chunk of it this time.

http://www.gamespot.com/articles/unveiling-the-gameplay-of-no-mans-sky/1100-6420891/
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Offline MessiaaH

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Re: No Man’s Sky
« Reply #18 on: July 09, 2014, 02:51:43 PM »
The current size of its budget seems to suggest otherwise though, but 'indie' doesn't automatically mean 'small'.   It just means the studio is dev and publisher, and not owned by a parent company.

This statement I can get behind, THIS! I can co-sign. The thought of the future of gaming only being these small typical "indie-type" games is ludicrous to me. But when you put it like that, then yes.

Cliffy B just announce the next Generation of FPS. a F2P SciFi Arena Shooter that he say going to turn up the industry.

..

Now let me watch this No Man's Sky gameplay, the game 2nd only to Zelda at e3 imo.

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Re: No Man’s Sky
« Reply #19 on: July 09, 2014, 03:12:47 PM »
Now finish watch that vid. This game is highly ambitious and very interesting. go see how it all works out.

Carigamers

Re: No Man’s Sky
« Reply #19 on: July 09, 2014, 03:12:47 PM »

 


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